I like these games. I do. But at the same time I don’t. They’re repetitive in the gameplay and it gets stale to the point where I never finish them.
Along with the Assassins Creed series, they have sucked me in and don’t deliver enough to maintain my business, yet a couple of months after a release when I see them go on sale the end up in my collection.
I’m hoping this news will end in an awesome game that I’m obviously going to buy and that I will actually finish, for once
Agree. I’m playing Far Cry 6 and somehow got the feeling it’s even slightly worse (more stupid) than the 5th entry.
The map is filled to the brim with NPCs and animals, yet I’ve rarely witnessed such a dead world. Not a single NPC has a purpose or life. Cars outside the render distance disappear from the game too: turn around and that vehicle is gone like in those 1980’s video games. Turn around again: new NPC.
Finished a checkpoint / road block: your car is gone Baddies reappear in enemy areas although I just cleared it out. Such a lack of persistence is almost an offense.
Not one car that doesn’t sound their horn at me because they think I’m trying to ram them off the road. Arcade games from decades ago were less dumb.
Ubi really need to scale down the size of these games and adopt a quality over quantity mindset. I’ve played multiple Ubi IPs and they’re the fucking same at its core.
Spicy take: I hope they dump 2077’s engine and go Unreal.
I recently followed this guide to try and set up “optimized” path tracing (no raster lighting, with everything raytraced) in 2077, and on my lowly RTX 3090 it runs like cold molasses. Not a chance. Raster + RT reflections is all I can manage, and it looks… good.
Meanwhile, I’ve also been playing Satisfactory (an Unreal Engine game from a comparatively microscopic studio), and holy moly. Unreal Engine’s dynamic lighting looks scary good. Like, I get light bounces and reflections and everything, and it runs at like quadruple the FPS in hilariously complex areas, again, with a fraction of the dev effort.
Cryengine in KCD2 is rather sick as well, though probably less tuned for urban landscapes.
…So why don’t they save a few years and many millions, and just go with one of those instead of poorly reinventing the wheel?
Honestly, this lawsuit is laughable. James Earl Jones himself allowed his voice to be used to train AI before his passing, and his family has given their blessing on this implementation in Fortnite.
Besides, it’s not like this Darth Vader AI is replacing any jobs; it’s a chat bot, capable of giving live responses to players across many live matches ongoing around the world. Unless it is feasible to hire a massive team of Darth Vader voice actors to be able to respond to player requests to “force choke me daddy Vader” live across hundreds of ongoing matches while staying completely in-character 24/7, their argument about Epic Games “replacing voice actors with AI” holds no water.
Apple had its steering rules overturned. Nothing in the new ruling changes the initial ruling that Epic violated App Store rules and was justifiably removed.
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