That’s one thing I like about Starfield, you can hoard so much useless junk! Overencumberance only means you have to take short walking breaks as you otherwise run to your ship which holds a shit load more than you, then once it’s full you space teleport to your various outposts each with dozens of chests.
Every time a piece is about to hit another, the players have to arm wrestle and the winner takes the loser’s piece (if you can’t arm wrestle then you lose automatically).
The little Breath of the Wild stamina meter and glider kinda drive me up a wall. They’re just adding the same shit they’ve nabbed and put into that game and threw fuckin Pokemon in it.
And that made it fun. I played Ark, didn’t like it. I played Craftopia, wasn’t a fan. But I have way too many hours in Palworld already. They took a bunch of game mechanics and executed them well together.
A comment I saw on another forum basically pointing out that Palworld demonstrates the gigantic demand for a real new Pokemon game that isn’t whatever Scarlet was.
What did they rip off? There are over a thousand pokemon, most of which are very similar to real animals or mythical creatures so you’re inevitably going to have some similarities. If there were actually copyright infringement going on, Nintendo would be all over it. Don’t tell me anubis (the pal) copied lucario when lucario copied anubis (the god)
Breath of the Wild - Stamina meter in the same style, position, and orientation. Glider and air movement, (Haven’t checked if they ripped off the cliffside climbing too but probably.)
Pokemon - At least half their designs are 80% likeness to already existing Pokemon, you use ‘balls’ to capture the creatures when they’re weak enough, you use these captured creatures to fight for you, you’re considered a ‘trainer’.
Like do I really need to spell out every fucking piece of this game that was stolen to you? Taking tons of shit from other games and mashing it into a new game is not creative, shouldn’t be celebrated, and damn sure isn’t legal. Nintendo have already confirmed they’ve only recently been made aware of it and are “investigating” it. The fact it hasn’t been Thanos snapped yet doesn’t mean it won’t be.
There’s no way Nintendo is “only just aware of it” when the trailer was from 1-2y ago. If they had anything obvious to stand on, they’d have blasted it before release.
The stamina meter with gliders. Looks like genshin. But was it really novel in genshin? Should we complain that RD ripped off witcher bc you can ride a horse? Mechanics like this are not legally protected, which is a good thing or someone would patented the minimap and the game industry would suck.
Genshin stole it from BOTW too but the difference is Genshin didn’t also rip off Pokemon or another Nintendo IP so it’s more forgettable. This company has only made games copying Nintendo and has culminated their theft into this ‘magnum opus’. Pretty sure Nintendo was waiting for them to release the game so they have a profit number to directly point to for damages instead of just a ‘cease and desist’.
Stop coping. Almost every part of Palworld can be directly tied with at least 80% accuracy to a Nintendo game of recent memory. I don’t know why you guys need to do such complicated mental gymnastics to not admit this is a borderline asset flip using copyrighted shit.
Other people can make shit that’s like other shit. Nearly all creative media of modern origin is mixtures and rearrangements of at least the ideas behind other works. You’re reading like an old man yelling at a cloud.
Should Sonic The Hedgehog not exist? it’s clearly a platformer trying to rip off Mario. Should the Spyro or Rayman have never been allowed to happen? Clearly they were just trying to rip off SM64.
Your complaint is that someone who isn’t the Pokémon company made a game about capturing animals and making them fight for you. And that someone who isn’t Nintendo made a game where you can climb and glide. And, I assume, someone who isn’t Mojang made a game about survival and crafting mechanics? Did you complain when Fortnite “stole” the entire battle royale formula from PUBG? Or Apex Legends? Did you complain when Overwatch “stole” TF/TF2 from Valve? Or when Quake “stole” DOOM? Do you think none of these should have been made?
You’re misunderstanding people’s lack of caring about the “stealing” (lmao) for a lack of understanding.
If Nintendo and The Pokémon Company don’t want to deal with this kind of direct competition, they should pull their heads out of their asses and start delivering meaningfully good Pokémon games instead of the series of recent corner-cutting yearly trainwrecks. A demand has created a supply. Cope.
EDIT: Wow nevermind lmao. I see the rest of your emotional thrashing in the rest of this thread. You’re just mad something looks like something you like, but is different in ways you don’t like. You think this somehow devalues your choices and preferences and “emotional bonds” with your Pokémon. Not true. You think others enjoying something you don’t like makes you “wrong”. Not true. I think your value system is damaged and you’re defensive as fuck. Try ignoring this game exists, you’ll feel better. And you know, if you’re right, I guess it’ll be gone soon, right?
BOTW - None of the things you mentioned were original for that game either. I remember gliding around as Spyro all the way back in the 90’s. Even the Just Cause series had them before Zelda. Stamina bars have been in so many games I think you’d need an archeologist to work out where they originated from.
The Pals are obvious rip-off Pokémon, but as Nintendo / Gamefreak don’t give a shit about making a half-decent game from their own IP, I think it becomes fair game for other companies to have a crack at it.
Really? So a glider that operates exactly the same as a popular game by Nintendo, Creatures that heavily resemble a popular game by Nintendo, and HUD elements that heavily resemble a popular game by Nintendo, are all just totally coincidentally in the same game, shortly after these games made it popular?
If there was a spiky purple dragon that was running around collecting gems named Singe, yeah, I’d probably call them out for copying Spyro. But Palworld circlejerkers are so delusional to try and defend this game by saying “Well, these other games had something kinda similar”. You know what they’re doing. You’d have to be a toddler or huffing a lethal dose of copium to not.
I get you guys want a protest game and that’s fine but does it really have to be this low effort? They could have went a totally different direction and used more realistic monsters, made it dark and a little gritty to match the themes, actually do some work to make it only a vague thought not use 95% accurate models with a fucking color pallet swap. I have emotional attachments to some Pokemon because I grew up around them, learned their personalities, and now there’s a game where I stick a pump shotgun down their throat to ‘capture’ them. Not exactly chomping at the bit for that.
I decided about 10 years ago that I just can’t afford to keep updating my computer every couple of years just so I can play new titles. So now I just play old titles. And if you play old enough titles, you don’t even have to go to a torrent site. You can go directly to the Internet Archive.
I keep rediscovering games I loved when I was younger. I’ve been playing Skyroads lately. I still love the music. You know how long it takes to load Skyroads on a computer from 2015? I have no idea either because it loads faster than I can measure time.
This has been your lecture from a crotchety old man.
They were shitty for different reasons. Notice that nowhere on this meme is “shovelware.”
E.T. is always cited as the cause of the video game crash of '82, but it was really the rampart shovelware, no QA to speak of, and a lack of reviews to inform customers what was worth their money and what was absolute garbage. One bad game isn’t enough to topple an entire industry; especially one that is only slightly worse than the best game ever made for the Atari.
This problem was, however, mitigated a lot by Nintendo through the late 80’s and the entirety of the 90’s by creating the kind of licensing agreements between publishers and the console makers that still exist today, as well as the increase in review publications. Most of the best shit (from consumer friendly practices to the games themselves) from the industry came specifically in the 90’s thanks in part to actual curation of the software allowed to be sold for these systems.
At least you can easily determine shovelware from something worth your time when everything has reviews attached to the store page. Still sucks that you have to wade through all that bullshit, though.
DRM is nothing new, we just used to have to keep up with the disk or a Key. If always online was an option back then you can bet your ass game publishers would have implemented it.
It was an option back then. They just know nobody would have accepted it then because
Not as many people had the internet, and
The internet that they did have sucked ass
There were still plenty of online-only games. They just had a damn good reason to be online. Always-online in single player isn’t needed as DRM. There are plenty of other DRM options that don’t use the internet at all or at least only check once in a while when you do have a connection to the Internet.
Jesus…ok obviously it was technically an option, but it would be suicidal in a time when not everyone had Internet in their homes and those that did had unreliable Internet. Don’t be obtuse. Those limitations are largely not an issue in 2024.
I was playing video games on my homebuilt computer in the 90s. I know exactly what it was like.
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