Article fails to mention that the Analogue Pocket is not strictly for just cartridges. It can also play roms from a ton of different systems using FPGA cores.
Now before we go anywhere, the handhelds we are talking about are emulators. That means handheld consoles that use ROMS to emulate old retro games, so there’s no 3DS or PSP being featured here
… But an unlocked PSP can absolutely run old retro games through emulators
My thought exactly, I have read some pieces regarding the age of PSP and how the newer retro handhelds are stronger, but as I read further many of the handhelds aren’t powerful enough to emulate PSP …
Remember that one of the few positives the DMCA included was exceptions for interoperability. Also, these pieces of hardware are generally analyzed and reimplemented rather than copied - which steps outside of patents in general, as far as I know (IANAL). Many ship with roms and games included, though, which is generally not allowed in most countries.
Their comparison to the old school Gameboy screen is a bit ridiculous honestly. Sure it’s not backlit, but it doesn’t need to be, if there is any kind of light, you can really see perfectly.
I had a Gameboy and an OG GBA, I know what it’s like to desperately look for the right angle/lighting/contrast slider position to try and make sense of what the hell was on screen. Some games with poor contrast like Donkey Kong Land were torture.
Yeah, the OG pea soup gameboy screen is an engineering marvel for it’s time and the game boy pocket is even better, the GBA is too, but an utter failure at actually providing a good user experience.
I’ve been trying to figure out the name of this game for a long time. My roommate played this in college and he loved it. It was fun to watch him play and interact with it.
Yeah, Majestic was incredibly interesting because it was an attempt to create an Alternate Reality Game (ARG) that was more than just a marketing campaign and could support itself financially. Its failure led to ARGs being abandoned as standalone games and ARGs mostly remained marketing which - ultimately - led to a slow, but inevitable decline of the ARG as a genre when the marketing money dried up.
I had never heard of this game, pretty cool concept. www.youtube.com/watch?v=fv9t5zg3O_Y This is the video the article seems to use as a reference in most of its images.
retrododo.com
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