A more “controlling” company could try to lock down the cartridge or even a disc with the logic that the license is tied to the purchaser. It doesn’t seem like much since that is the status quo, but last generation Microsoft was testing those waters and we’re just happy that these boundaries aren’t being pushed again right now.
I keep retyping what I want to say, but I think my feelings come down to:
There are 150 million switch 1’s in the wild, that’s going to continue to be a massive pull for developers when porting new games.
Many families may already have the switch 1, are the exclusives enough of a pull to encourage those people to upgrade?
I do think the switch 2 will do just fine, but I also think there are a lot of people who loved their switch 1 who might look at the games they played, and look at upgrading to a steamdeck instead of the switch 2.
It is less bad than code-in-a-box. That's not a high bar, but it is less bad.
There are two main reasons to buy physical:
Ability to share, trade, and resell your games. These key cards still support this, whereas code-in-a-box did not. So, slightly better.
Then there's the peace of mind that your games will still work in the distant future. I think if you ask most people who primarily buy physical, myself included, we'll say this is the main appeal of physical games, and the big reason why key cards don't feel acceptable.
Some day when the servers eventually go offline, these key cards will become bricks. It's not a question of if, it's a question of when. We have no idea how long Nintendo will support them for, and they're not going to hard commit a timetable out loud for us. But we know it can't be forever.
But even for standard physical games, there is some uncertainty regarding their long-term future that I'm not sure people realize. When those servers eventually go online, your cartridge only has 1.0 on it, you won't be able to get patches. That's better than a brick, but for a lot of games that's probably not the version you want to play.
And then the even darker concern is bit rot. No form of physical media is permanent. Every disc and every cartridge will eventually degrade. Worse yet is that for many forms of media, we don't even know how long they're set to last for, we only find out once some of them start to fail. Cartridges are generally better than discs, but beyond that we truly have no idea how long Switch cartridges should be expected to last.
Carts of the first variety should last as long as any previous generation. Carts of the second variety are a big fat unknown, since NAND can lose charge over time.
I really truly don’t think so. While there is some overlap, I would never give my 5 yo a steam deck and tell them to just figure it out. And on a steam deck, I’d be really sad to not have any Mario kart, Zelda, etc…
I don’t see the problem with having both- they fill different niches.
Steam deck is definitely just as easy to use as the switch for playing and downloading basic games from the storefront. A 5 year old could absolutely use it easily with some games preloaded.
Its not specifically hard but its also not just as easy to use. I say this as someone whos been gaming on linux for over a decade now. You still run into issues here and there with proton(often a devs fault for bad code) and there is genuinely a lot more going on and tweakable on the steamdeck.
Steamdeck is a great device but Nintendo is good at making simple systems
The steam deck has way more potential, but CAN be just as simplr as only ever launching and downloading games through gaming mode. The parent downloads 5stean deck verified games and then all the kid has to do is use the joystick to switch between them. But then it also has the potential to be a learning experience or teaching tool as the kid grows. But the steamos gaming mode is dead simple to navigate and a child could definitely use it.
I don’t see the problem with having both- they fill different niches.
Money. Steam Deck OLED costs in my country €700, Switch OLED €350-360 and the Switch 2 will be around the €560-600.
steam deck, I’d be really sad to not have any Mario kart, Zelda, etc…
I’m so close on purchasing a Steam Deck OLED to game in weekends or in bed after full 5 days behind a desk job. But I’m always worried that these games won’t work well with emulations. I’ve been researching like crazy but keep reading different things.
And spending €700 with uncertainty is not my favorite thing to do.
I really doubt switch 2 games will emulate at all or well for quite some time.
I get the money argument. In that case, get the one that does more for you now now, and save up for the other one later. You don’t need them all at once.
I waited a year before getting the first switch, and almost 2 years for a ps4. I think I waited at least a year for all the other PlayStations too save the 5.
Getting something at launch isn’t all that great- bugs, limited games, max prices, etc… a year or so later and you get bundles and deals and lots of game choices.
I don’t have a deck- but a few of my friends do and I’ve played with it a bit- it’s great and I want one at some point, but I can wait for #2 to come out and then go on sale before I dive in.
Nintendo consoles are locked down, solely designed to force you to spend top dollar on the latest Bing-Bing-Wahoo games and late capitalism subscriptions so you can play with children and manchildren alike. You get the choice to buy BingKart Horizon for $80-90, or buy the old Switch 1 games again, full price, because they didn’t want to bother releasing a 5MB update to unlock the framerates and resolution in the original ones. Nintendo wants more money, fuck you, pay more.
Steam Deck is effectively a gaming PC crammed into a handheld. It uses an open OS that you don’t have to root, so you can install almost every game humanity has ever made, including all the previous Bing-Bing-Wahoos. You can get any of these games for FREE (if you’re smart), or just wait for a fire sale held several times a year. We can vaguely count on someone eventually developing an emulator to work with Switch 2 games one day, saving everyone money in the long run, because those angel developers that operate against the wishes of corporate gaming cartel oppressors are the closest thing we have to Santa Claus and Jesus doing a fusion dance. The Steam Deck is how we forgive Gaben for never releasing HL3. Exclusively played by giga-manchildren.
Shit no, its a different market. The switch was designed by committee to extract the maximum amount of money possible from the consumer. The Steam Deck is geared toward PC enthusiasts and built and designed by those same people. They aren’t even in the same ball park.
I am surprised that they didn’t just do away with it entirely. I don’t think it would have hurt their bottom line. This is somehow worse IMO. They’ll charge you more money for physical media that doesn’t even have the entire game on it. It’s like they want people to know that they’re being slapped in the face.
Within an enthusiast bubble, PC handhelds are a big deal, but they do not exist in the same universe as Nintendo consoles.
I keep hearing this shit and it seems like stupid wishful thinking, because in a locked-down universe where Switch 2 is not a shitty proposition for way too much cash compared to getting a PC with 10k+ PC games from the get go and also emulating anything you wish because it’s your hardware and it’s just bits - in that universe, Polygon is a much needed pool of experts that people go to for advice instead of a source of stupid ragebait titles telling them a log of shit is the new snickers.
Nintendo will not have true competition in handhelds until its peers in the console space get involved.
polygon.com
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