Mega Man (original NES version) - fast paced and better than I expected platformer
Lonely Mountains Downhill - calming and chill mountain biking game
Voices of the Void - silly and mildly aggravating at times but fun once you get into it simulator game
Sam & Max Hit the Road - funny point-and-click adventure game with puzzles that are fair and logical
Skies Of Arcadia - classic turn based RPG with an entertaining story can’t believe I never played it years ago
My game tips for each game
spoiler- Mega Man (original NES version) - keep shooting while jumping forward, keep distance from the bosses, time jumps based on audio cues - Lonely Mountains Downhill - take the shortcuts whenever possible - Voices of the Void - upgrade your server stability stat as soon as possible, use the toilet to restore stamina, buy shrimp packs - Sam & Max Hit the Road - read the game manual for minigame instructions, check each screen very carefully - Skies Of Arcadia - use gear grease in ship battles, use increm magic to increase attack, red and purple magic are strong against each other
Yes the random battles in SoA do get kinda repetitive especially since many of them seem so easy and the game has you going back and forth on the world map with the same enemies that don’t level scale at all with the characters.
I finally beat Grounded - such a fun game. I happily played almost 60 hours with only a few complaints.
Now I’m playing Yakuza: Like a Dragon. I played Yakuza 0 then jumped straight to LAD, which I think was the right call. It balances the line of not taking myself seriously but really being enjoyable to play. I also love how Game Pass Cloud syncs with my Xbox Series X cloud save, so I can play it on the Steam Deck really easily.
I’ve also been super sucked into EVE Online - I played like 10 year ago and it’s been really fun to jump back in.
I don’t remember his name, but I married the dude that was an apprentice to a potion shop owner. Can’t even remember the town cuz it’s been so long since I’ve played. He’s a good husband though
I can very much recommend Tetris Effect in that matter. It is a musical experience with a different music piece for every stage. There are about 30 stages and each one rects differently to you rotating, dropping pieces and clearing lines or multiple lines.
With some of the news around Kojima’s upcoming projects I picked up Death Stranding Directors Cut and have been playing in my spare time. When the original came out I couldn’t get into it and stopped playing after a few hours. This time around I’ve pushed past where I left off and it became way more enjoyable for me. Now I’m very excited to pick up and play a few hours here and there!
I‘m playing Monster Hunter World a worrying amount…
I mean going outside and family are important or whatevvvverrr, but also there is no guarantee whatever reality we zoom off to when we die will have Monster Hunter World. Play the shit out of now don’t be a fool and put off the important experiences in life.
Finally got bit by Slay the Spire. Definitely see why my buddy was tossing hella hours on it. Always enjoyed rogues and deck builders so I’m not sure why I was slow to hop on.
Cleared the first 3 heros, just trying to get the hang of the 4th now so I can get all runs cleared once. Biggest issue is my impatience – always notice a better combo after I finish the turn!
Back to Yakuza: Like A Dragon after a week of playing steam demos from the Next Fest. I was surprised at just how many I ended up enjoying. Crypt Custodian is a neat little metroidvania about a cat sentenced to be the underworld's janitor. Nice art style, sense of humor, and good puzzles. Cryptmaster is a typing-based dungeon crawler where every enemy you defeat gives you letters that you use to spell out the names of the skills you use in combat. It's certainly an inventive take and I'm looking forward to the release. Surprisingly, my favorite demo ended up being for a platformer called Happy! the Hippo. It's based on janky PS2-era platformers like Spyro: Enter the Dragonfly. The game is purpose built for you to pull off those kind of tricks where you skip chunks of the level or even break outside the bounds of the game entirely. It's really fun to play, but what I'm really enjoying about the game is the weird, almost horror game stuff that shows up the longer you play. It feels like an ARG game in a way, like Crow 64 if anyone remembers that. Or something like Shipwreck 64, a game that is a platformer on the surface but is actually a horror game once you get in far enough. Except Happy! the Hippo never turns into a horror game. At least not in the demo. There's plenty of strange stuff the more you explore, but it never descends into an outright horror game. It feels like all the talk about how old 3D platformers could be unsettling and odd was a major inspiration for the game. Hoping the finished the game keeps that tone when it releases.
I just got into Yakuza: Like a Dragon after getting interested on Infinite Wealth. Ichiban is so funny, he definitely has a very different attitude than Kiryu.
These Steam Next Fest Games sound interesting, I’ll take a look on them. Happy! the Hippo saying it’s “a previously lost game” definitely sounds like they will lean to the creepy side, but hopefully it will be better than Shipwrecked 64, which I felt like overused keypad puzzles.
Finished RE2rRE3r this weekend and started playing Alan wake 2 so far pretty good I like the atmosphere. I’m not sure if I should play control first but liking Alan wake so far.
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