“Welcome to our RPG, please select your dialogue options:
Yes
sarcastic yes
funny yes
yes but later
Enjoy your ‘role play’”
Fallout 4 was a nightmare from a character standpoint. I don’t have much faith in Bethesda writing, but at least we’ll be able to have more options than the above. Maybe, just maybe, we’ll even have skill checks back.
I find talking protagonists in RPGs with customizable characters a two edged sword. It can work out great, but if your voice not fit the character you're playing, or is even highly dislikable for you, then it becomes a real big issue in regards to immersion and enjoyment. Silent protagonists allow you to use a specific headvoice for your character.
Kotaku has been releasing quality write-ups on FFXVI since launch, and from most of the spaces I have seen them shared, Kotaku has only received hate for sharing many of the same sentiments I have regarding this game.
People are still hanging on to silly gamergate-era hate of Kotaku and get angry just seeing the name, and will go out of their way to argue why anything Kotaku says must be stupid and wrong. It’s wild.
The few times I post a Kotaku article, regardless of what it’s about, far too many folks just completely lose it screaming “click bait!” or completely blow off any points they might be making.
I was talking with a friend of mine who played the whole game last night, and they completely agreed with the idea that FF16 really had issues with how they handled slavery.
But oh wait, I forgot I can’t have an opinion because I didn’t play the game myself, as someone in here told me.
And people have said it to me too, but move the goalpost to requiring completion to critique. I stopped playing because it wasn’t enjoyable for me, and trust that I would hate it more if I had to deal with it longer than I did.
60$, or regional equivalent, for 6 games is not a bad discount. If you own even one of them already the price is halved. I’d say that qualifies as cheap.
I’m not sure how this is surprising anyone at all, honestly.
The problem (but not for Bethesda) is that we are so used to mods that we seem to forget how absolutely shite a lot of their vanilla UI is. Has everybody forgotten the Skyrim map? Coz I sure as shit have not.
Did they somehow miraculously fix it all in Fallout 4? Genuine question, I kinda gave up on them after Skyrim.
The fallout 4 map is basically the same as the fallout 3 and new vegas map, and now that I think about it oblivion. So this is verry much a two steps forward one step back situation.
The one place I need a map is the confusing ass labyrinths that are the dungeons. My only complaint about the gameplay so far is the dungeon layouts are nonsensical and confusing. I actually have to use the scanner to find a way through everything.
The quest where you help the girl find her “pet” and you find out at the end that it’s a bearer who was petrified is super fucked up. The whole time you think this girl is talking about a dog or cat. It really hits home how normalized treating bearers as less than is in this world.
I mean honestly, I wouldn’t give my kid a switch, not unless it was hacked. Have you SEEN how pushy Nintendo is for users to spend money on subscriptions and new eshop games?
Or you could just… disable the eshop on a regular, unmodded switch through parental controls? I mean, nothing against modding but you hardly need a modded switch to block “pushy” sales and subscriptions.
Honestly, I have not. That might be because I haven’t clicked on that notifications button since I bought the thing. I’d be way more worried about a smartphone.
I bet there are tons of games on steam that have stolen assets and shitty mechanics that inexperienced developers put up expecting only a few people to play
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