Guaranteed years from now, tons of people still buy madden and have no idea EA was ever sold. Honestly, even if they did know, im sure most will still buy it.
If they do it right, you won’t know what parts are AI. There’s a shit ton of work that goes on that users have no fucking clue about and would never know. AI isn’t just for obvious user facing content.
It isn’t good at anything but it’s useful for a bunch of stuff. AI won’t take over anyone’s entire role yet but will assist in tasks for existing roles. It’s already being integrated into workflows and processes. All those interactions are being recorded and that record is what teaches AI how to do the tasks and eventually the role itself. It’s isn’t if, it’s when.
Honestly, I wouldn’t change a thing. They’re going to gut EA for a money laundering scheme of epic proportions and it finally happened to a company that fucking deserves it.
Sadly, the people who deserve it (the Executives and shareholders) are going to walk away with a bunch of money. The workers will take the brunt of EA’s downfall.
They should all just immediately quit. Good luck to the fucks figuring out how to extract 20 Billion from some buildings, the crap inside of them, and zero knowledge about how to access anything stored digitally.
You laugh, but AI is a pretty good fit for EA. Repeatedly churning out new iterations of the same exact thing over and over every year, with the roster changed and the art fucked about with a tiny irrelevant amount? Yup
maybe we’'ll get lucky and they’ll burn out so hard they have to sell the titanfall, mass effect, and dragon age IPs to companies who won’t fuck them up.
This feels unnecessary and overblown. From what I’ve heard, the exploit in question requires a local file and only operates at the privilege level of the game itself, so you’re unlikely to encounter it unless you’re adding files to your game install.
So you’re vulnerable if you install malicious mods, in other words. Which, considering Unity mods are done via DLL injection, is already the case even without this exploit.
Unity literally issued a statement that every game that is affected by this should be patched with the fix ASAP… and this is people doing that.
Not like anyone ever runs a game with admin priveleges or anything, right?
Not like malware from some other source often exploits weird little shit like this that just nobody ever noticed before and thats why that malware stays hidden, right?
The product searches for critical resources using an externally-supplied search path that can point to resources that are not under the product’s direct control.
Extended Description
This might allow attackers to execute their own programs, access unauthorized data files, or modify configuration in unexpected ways. If the product uses a search path to locate critical resources such as programs, then an attacker could modify that search path to point to a malicious program, which the targeted product would then execute. The problem extends to any type of critical resource that the product trusts.
Some of the most common variants of untrusted search path are:
In various UNIX and Linux-based systems, the PATH environment variable may be consulted to locate executable programs, and LD_PRELOAD may be used to locate a separate library.
In various Microsoft-based systems, the PATH environment variable is consulted to locate a DLL, if the DLL is not found in other paths that appear earlier in the search order.
Yeah sounds fairly serious to me, its an 8.4 out of 10 on the severity scale for a reason.
Oh probably at least some of them, though shouldn’t be a problem, after all, the rootkit kernel level anti cheat is within the game directory and its standard privelege/permission model, and is only there for your safety.
I dont expect this to last very long, considering how easy and fast it is to apply the patch. Completely delisting the games feels a little bit excessive.
Also, some of these games aren’t even effected by this, such as Avowed being an Unreal 5 game and Grounded being an Unreal 4 game. The only two games effected by this are Pillars of Eternity (depending on which version of Unity they used to create the current build, seeing as build 1.0 most certainly used an uneffected Unity version from 2015), PoE II, and Pentiment.
From what I heard, they delisted only the premium editions of Avowed because some part of those use Unity. It looks like the same is true for the other games. Even for Pillars they only delisted the definitive edition.
I’m right there with you on the Steam Deck! Its still sad to see and it gives me PTSD when Sega killed the Dreamcast early in its life and got into publishing 3rd party only. Having only 2 console makers in the space makes me fear for innovation and creativity. The silver lining this time around is PC and the success of indie games recently.
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