I’m a lifelong Diablo fan, so I’ll probably pick this up next week. One thing that bugs me is that folks keeps saying “it’s just cosmetics”. To me, this ignores the fact that, since Diablo 3, your character’s look is part of the fun. That cool armor you just found looks cool too. Now I worry that the gear is going to look boring so that you’re subtly nudged in the direction of buying cosmetics.
Basically, I still want to be able to play dress-up.
Anyone else think a seismic shift is coming for gaming soon? Like “Crash of 1983” level of catastrophic.
Triple-A games just don’t have any heart and soul while crammed full of micro transactions. Shovelware makes it harder for good titles to float to the top.
I liked Before The Storm (although not as much as the ones made by Dontnod), but was really disappointed by The Expanse, and Double Exposure seems to be poorly received by fans, so I’m a bit worried if this one is once again made by Deck Nine
From what I saw of this whole debacle was that the CEO himself uses GenAI for mocking up things for presentations he gives to the rest of the staff, and not something they do in general at the studio.
Those are all physical devices though. I agree platform exclusives aren’t good for anyone but the companies but it does seem like most are moving away from that model with these newer generation consoles.
I played the first one but after that the formula felt pretty samey and I was bored of it. Would a fourth Borderlands game even be good if it wasn’t laggy?
If you’re not able to commit to learning new strategies and using game mechanics to adapt to a game’s difficulty, and experience it as the developers intended, maybe it’s not for you. You can always watch a lore video or let’s play by other gamers to get the story if that’s the goal. This is Dark Souls 2 all over again, and I will personally say as someone who initially hated it, then gave it another chance; When you persist and triumph through grit, the game leaves a lasting impression and sense of accomplishment that you cheat yourself out of with a difficulty slider. That’s my favorite game in the series now, which is a deeply unpopular opinion, unsurprisingly.
This debate pops up every now and then and my opinion remains the same, there are plenty of games that aren’t meant to be a challenge to choose from. Part of games that are built to be a challenge is being able to reflect on how far you grew in the process, and people hate to hear it but ‘git gud’ is a real thing for those who believe things worth doing are hard.
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