Honestly, most of the time it’s not PvP heavy, instead it’s dead. I play with some cousins and we’ve had 3 hour sessions where we’ve only occasionally seen other people through the spyglass. When we do encounter other people about half the time they aren’t interested in PvP either.
Having said that, unwelcome PvP at the wrong time can spoil a gaming session. Like, you can be attacked when you’re at the end of a long quest chain and lose hundreds of thousands worth of gold in treasure.
Aww, you won’t be able to bully people who don’t feel like fighting back? You’re gonna be forced to play with other people that actually want to fight? I’m so sowwy 🥺
Please the game is already dead. Last time I hopped on (about a year ago?) I got into 3 back-to-back fights with unkillable ships and players due to cheats. Fuck that noise, PvE or nothing.
I wanted to like the game so badly because it looked like so much fun.
But my brother and I spent 29 minutes getting a treasure just to be steamrolled by a group of three more experienced players that killed us and took our shit.
I get that it’s the point of piracy, but it’s not much fun to spend 20 minutes accomplishing nothing. There’s a reason piracy is illegal in real life.
Maybe this new mode will let me enjoy the world they’ve built a bit more
20 minutes? You are lucky! Me and my friends wasted entire afternoons of gametime because of insanely aggressive and skilled pvp crews. That’s the reason i quit the game, i just cannot handle to waste many hours every time a pvp crew targets me.
If you’re a PvP pirate you’re never really risking anything. You’re probably carrying a few hundred cannonballs (5k gold?), some wood and some food. If you are sunk, you get your ship back fully repaired for free and lose only the cannonballs, wood and food. If you sink someone carrying treasure, you get their entire haul and just have to get to any port to sell it.
If you’re a PvE pirate returning from a quest, you don’t really get your quest rewards until you get back to port with your treasure. If you lose to a PvP pirate all that time questing was for nothing. If you fight a PvP focused pirate and win, all you win is some cannonballs, while you have the potential to lose all your treasure, the result of hours of game time.
Having said that, if you’re a PvP focused pirate, you’re going to be bored a lot. The game world is very empty so you’re going to spend a lot of time sailing around, hoping to find someone to grief. If you fly a reaper flag people can see you on the map and steer clear of you. If you’re a PvE focused pirate, it’s easy to find something to do, so you can have a great time sailing around, having adventures… until you run into a PvP player.
The game should really be changed so that PvP focused players have an easier time finding other players to fight. Meanwhile, people doing PvE content should have something significant to gain if they ever beat a PvP player. If they choose to turn and run, there should be safe harbours where they can unload in peace.
My biggest complaint with the first game is that the stat scaling made no fucking sense. It was more optimal to level a class other than the one you wanted to play and only then swap to the class you like after maxing out (in most cases). I hope they revamp how the progression works otherwise I’s be happy playing the exact same game
Yeah I saw that 20 min after I posted here, I’m def gonna try it out when it is available. Possibly F2P the only problem I see is CCP isn’t a well known company if they put it in their own launcher I can see the same fate as DUST 514. Mainly because people don’t want another launcher.
I can’t remember how much isk I have on my accounts but I’ve no interest in playing again but I guess I should do something with it. Maybe I can buy a few capitals and go on suicide mission to burn it all.
Kinda sad you can’t just trade it to get some of the £1k’s spent over the years. 😞
Heck yeah! I’m in Dreddit, the founding corp in TEST Alliance, and we have a mentorship program, free ships/skillbooks/etc program, and a no-nonsense help channel. It’s a great place to learn how to play or re-learn after a hiatus. We’re in Soverign Null Security Space, which is where all those big EVE stories come from.
that's part of every subscription business plan, sadly. The rotation helps keep subscriptions up longer as people have to wait for things to cycle back around.
Are people really going to wait? I thought the whole point was that either the service has to pay for the on-loan games, or if it’s their own product it encourages you to just go buy it if you liked it so much.
Yeah, people definitely wait. Don't have any stats, but I hear people talking about it all the time with regards to streaming services.
THe service does pay for on-loan games, but that's not a reason to rotate. They're paying regardless. THey rotate to try and keep things fresh so people don't cancel.
Oh, as far as video, absolutely. If it leaves one you wait for it to come back on another. But for video games, I just assume once it’s gone, it won’t come back again any time soon. I think there’s kind of different expectations.
Oh yeah, they're probably not waiting months for something to come back. Companies know what's popular, so they tend to stagger those. So people will not cancel if they know next month or the month after is going to be something they want to play.
If you're only interested in one or two games, you'll just buy those (until they stop letting us buy games and force us to rent them).
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Aktywne