Doing Edge of Tomorrow style Progression where one actor plays different classes and steadily progresses could be an option. Explore the world from a changing perspective.
Curious. Does this strangely help game devs avoid crunch? If the stories and acting can’t be completed, does that buy them more time to just make the gameplay?
If the game is already cast and VO/performance hasn’t been entirely recorded yet, then yes, it will grind production to a halt.
If the game hasn’t been cast yet, some studios might decide to go record VO in the UK instead. Typically that leads to lower quality unless the cast needs to be British. The American voice actor pool in the UK is much smaller than the U.S. for obvious reasons, and that leads to much lower quality of performance.
So basically, it will slow down productions if they don’t have the option to go to the UK instead. For everything else, it depends how badly a studio wants to release within the given time frame, but there are options.
No. Not unless devs unionize. More time to make the game doesn’t mean less crunch, it’ll usually mean more crunch as crunch used to be a month or so before release and is now just the entire time a game is in production. So a longer production just means more crunch.
Crunch is a worker power problem, it’s companies taking advantage of the power they have over workers who can’t individually refuse.
ruh roh, this does NOT bode well for one of my favorite scifi shows on tv, whenever an originator leaves or changes direct control, the production suffers. every time.
I always felt bad for the whole cast, but Ridley especially. I’m not a giant fan of the sequels, but she did the best with what she was given, and in the hands of better writers/directors/execs I think it could’ve been a very different story for her and her character.
She has a lot of charisma as an actor and person, it was a shame it got wasted and then she took the brunt of the abuse from the toxic fans. A victim of the ego and greed of others.
Yeah. That is a load of bullshit. Just bring up how g2a (or even some of the historic, and probably current, gmg deals) actively hurts game developers and you get all the people coming out of the woodwork to talk about how the “artists” are stealing from them and it is only right that they do whatever it takes because there is no ethical consumption under capitalism and paying full price is racist.
… or just look at shit like The Last of Us 2 where Laura Bailey commit the ultimate sin of… portraying a woman with muscles.
This is going to be a MUCH slower burn (if only because of development times). But I expect a LOT more smear campaigns to be used to “justify” switching to non-union VAs and motion cap artists.
What… uh… I can’t imagine this movie being weird enough to feel like a movie based on a FROMSOFT game while still being accessible to the wide audience needed for a big budget fantasy movie to make money.
hollywoodreporter.com
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