bin.pol.social

bear_with_a_hammer, do piracy w Separate qBittorent admin container?

Use VPN to tunnel it’s built-in UI to some other server

ciko22i3, do gaming w What are some games that "spin" failure states?
@ciko22i3@sopuli.xyz avatar

In Thief 3: Deadly Shadows, when a city guard kills you for the first time you get sent to prison instead of dying. It’s a cool “bonus” level many players can miss because city guards are the easiest enemies.

I think it would be a cool idea if they gave other factions (Pagans and Builders) their own bonus levels

sub_, do gaming w Weekly “What are you playing” Thread || Week of September 10th
  • NEO: The World Ends With You

    • I’ve only played TWEWY Final Remix on Switch recently. I find the control frustrating. Docked, it’s barely playable with joycon motion control, while undocked, it’s tiring, and my finger keeps obstructing the screen. The game also keeps interrupting you, very often when you moved between screens, and sometimes just halfway running, someone will just stop what you’re doing halfway for conversation that’s not that essential.
    • Now, this sequel has improved the gameplay part a lot. It still has problem with interruptions. But at least with proper controller support, this game is way better than its predecessor.
  • Immortality

    • This is very slow, not sure if I will eventually enjoy a 10 hour FMV mainly consists of clips not in proper order. Also, I prefer Her Story’s keyword search than this, because now I need to manually scrub the clips to the point of interests. So far I’m not enjoying the story as much, mainly because it’s about acting for now.
    • spoilerI know there’s some supernatural stuff in it
    • I can’t help but fantasize, what if the setting is sci-fi mystery, you scrub thru a number of CCTV, interviews, interrogations videos, about some weird alien / sci-fi murder. So far Immortality feels like a slog.
JayK117, do gaming w What are some games that "spin" failure states?

Death stranding

all-knight-party, do gaming w What are some games that "spin" failure states?
@all-knight-party@kbin.cafe avatar

Katana ZERO. The fact that your character can fail and "die" and yet be able to control the flow of time to return and try again is not only contextualized through the game's lore and your character's usage of a drug, but becomes basically the entire story by the end of it. Brilliant game.

Kissaki, do piracy w Guides / Apps for encoding
@Kissaki@feddit.de avatar

With ffmpeg


<span style="color:#323232;">ffmpeg -i src -c copy -map 0:v:0 -map 0:v:1 -map 0:a out.mkv
</span>

ffmpeg uses a sectioned parameter approach. Input parameters and input, optionally multiple, output parameters and output target.

In my example I specified copy as codec so the streams are copied as-is, without reencoding. I used map to map video streams 1 and 2 of the first input, and default/all audio streams.

The ffmpeg reference docs are thorough. The wiki has some more guide, example, and explanatory docs.

TheFool, do piracy w Guides / Apps for encoding
@TheFool@infosec.pub avatar

ffmpeg, if you need a gui use handbreak

Sourmilk,

I currently use Handbrake (I’m not much without a GUI aha) but it doesn’t seem to have any options for merging / combining video files. I’m hoping to encode here, but the bluray source splits the movie into a couple of video files, and I’d like to combine them first before encoding

TheFool,
@TheFool@infosec.pub avatar

Are you trying to concat streams or just to remux? For remuxing as roawre said there’s also MkvToolNix, which works great (and it has a gui don’t worry)

Sourmilk,

Mkvtoolnix

I’m sorry, I’ve done a poor job explaining. The source has split the movie, intro, and credits into 3 video files, and i’d like to make them one file, before or during the re-encoding process, so that the final movie includes the intro and credits. I’m currently grabbing MKVtoolnix, to see if it can do it, but I completely missed @roawre comment, so thank you for re-iterating, thanks to roawre for the original comment, and thanks to everyone for their responses, getting into this seems overwhelming and i’m so grateful to have your assistance!

Also, the files I have are “.m2ts”, will mkvtoolnix support this, or will I need to encode first? MKVtoolnixs website seems to imply it only really likes .MKV files

TheFool,
@TheFool@infosec.pub avatar

Okay MkvToolnix isn’t the right tool for that afaik, but ffmpeg is and it sucks there isn’t a GUI for it that’s as powerful as the cli which is what I use, luckily you can find a lot of help online,

Apart from that I’m afraid i can’t help much, but good luck with your search!

Ophioparma, do gaming w Weekly “What are you playing” Thread || Week of September 10th

Started Noita again. Got to the Mushrooms but got thrashed by a Pikkuturso. Good times.

MossyFeathers, do gaming w What are some games that "spin" failure states?

Hylics and Cruelty Squad both spin death.

In Hylics 1 & 2, dying causes you to wake up in the afterlife where you can take the chunks of meat you get from enemies and put it into a meat grinder to increase your max HP.

In Cruelty Squad dying is just a consequence of living. It happens sometimes. Dying severs your divine light, making the game easier but closing some paths to you. Additionally, if you die too often, you’ll find power in misery, making the game easier again and allowing you to consume bodies to restore 1hp each. This is particularly advantageous because eating bodies dismembers the corpse, allowing you to harvest its organs without having to chase them around (most other ways of gibbing corpses tends to send organs flying). Additionally, you can get death surgery, allowing you to pass through some areas and use a few weapons that were previously too dangerous for you to access. Death surgery also allows you to wall jump.

bermuda,

This cruelty squad game sounds more and more my style the more I hear about it.

Deestan,

I love that game. I think it’s the only game that presents dissociation and “functional depression” if that is even a phrase. There is a feeling of an unreliable narrator, but not to the extent of outright lies or hallucinations. Just everything looks out of place, disgusting, ugly and stupid.

Playing the game I feel like I am pretending to be functional in a world I despise, among people I find disgusting or irrelevant.

It’s something.

MossyFeathers,

It’s amazing. It’s horrifying. It’s one of the best games I’ve ever played. It’s one of the most visually and aurally offensive games I’ve ever seen. It’s an immersive sim with stellar gameplay and a nihilistic narrative wrapped in a shitpost and drizzled with a bad acid trip.

It’s set in an anarcho-captialist future that’s become overrun with hedgefund managers, cryptobros and techbros. Morals don’t exist, biotech is out of control, death is a novelty, and there are no good people. You’re a hitman in a gig economy and there’s no penalty for collateral damage, so feel free to fill a cruise ship with acid gas to get your target because somehow they have the ability to put everyone’s jellied remains back together so it doesn’t really matter if they die. Besides, they have all probably done things that’d make Hitler or Stalin queasy, so don’t feel guilty about the medical bill you effectively forced on them. The only reason why they’re not targets is because you’re not being paid to murder them.

If you get into it, make sure you read the mission briefings, try to talk to NPCs before killing or scaring them. Most of the weapons are real-world cancelled experimental weapon prototypes (like the H&K G11), weapons that’d be considered a war crime (like the acid gas grenade launcher or bolt acr that shits out enough radiation to liquify people in real time) or weapons so horrifically bad that they’re borderline useless (the zipgun). Additionally, both the Unibomber’s shack and bin Laden’s compound exist in game.

LoamImprovement,

It looks like a shitpost with how often it uses colors and textures that seem to want to hurt the player with how godawful they look, but if you can get past that, the core gameplay is really good.

sonymegadrive, do gaming w What are some games that "spin" failure states?

There’s a PC game called Ctrl Alt Ego (Steam link) where you play as a disembodied conscience that can project itself into - and control - different entities in the game.

When your current host is destroyed you just become disembodied again and can project yourself into another nearby entity (even the enemy that destroyed your host, in some circumstances). It’s quite a unique concept and almost completely removes the need to quick save/quick load.

If you’re into Immersive Sim games then I would highly recommend it - Stands alongside Prey and System Shock 2 IMO.

massive_bereavement,
@massive_bereavement@kbin.social avatar

Avenging Spirit for Gameboy and Arcade was exactly like that, and I think maybe Messiah had that mechanic, although you spent a long stretch being a plump and frail cherub.

Deestan, do gaming w What are some games that "spin" failure states?

Atrio: The Dark Wild - has you control a clone with a limited life span. When you die and resume from a new clone, the old clone corpse is lying around and you can harvest it for parts necessary to continue the story.

Sifu - when you “die” your character ages and gets stronger before trying again.

Karateka - plays a lot like a regular game with lives, but it’s not the same life. Every time you have to resume from a new life, it’s a different person attempting to get to the end.

Shadow of Mordor - when you are killed by an orc, you resurrect from a spirit. The orc, however, gets high-fives from all his mates and gets promoted, plus some new skills. Next time you see him he will call you out.

Hades - the entire story is based around you repeatedly failing and dying.

Super Meat Boy - well basically you die and restart, but when you finally beat the level, you get an instant replay with all your failed attempts simultaneously playing on top of it. The effect is more glorious the more you struggled to beat the level.

massive_bereavement,
@massive_bereavement@kbin.social avatar

Shadow of Mordor's Nemesis system is fantastic, and also a shame they copyrighted it, not allowing others using it...

Chariotwheel,

A DC game with the system would be interesting. Not necessarily Batman, but on the street level of Batman. You start with a bunch of known villains and random thugs and as you progress and take out the known fixed villains, you get to see the progress of your own rogues gallery. That would be amazing. You see a villain at the end of the game and know their origin story, which you may have been part of, you know where they earned scars, where they got equipment and what drives them.

You know that's not Evil McDouchebag that someone directly wrote. That's the Evil McDouchebag that naturally occured and was forged in your play through.

(I specifically mention DC because WB has the licence, so what's keeping them)

edit:

Just saw that Monolith is actually working on a Wonder Woman game. Not quite street level, but otherwise I kinda might get my wish.

massive_bereavement,
@massive_bereavement@kbin.social avatar

That sounds fantastic. I would also rather start as a grunt that knows some martial arts or is good with gadgets and have a rockman/megaman mechanic that let's you learn/open the skill tree from the enemies you defeat.

That would mean that going for a big baddie can give you a big reward, but you're also risking making it stronger.

Plus it would give a boon to strategize lining oponents as you see what skills you need for defeating bigger enemies.

Chariotwheel,

That would be a dream too.

Not just enemies emerging dynamically, but your hero developing too.

fidodo, do gaming w What are some games that "spin" failure states?

Getting over it?

Smoke, do gaming w Does anyone know of any kid-friendly "horror" games out there for children ~7 years old?

A Hat in Time has quite a spooky level in a swamp with a Deal with the Devil involved: www.youtube.com/watch?v=vIrPsJMRJmoI also suggest Little Nightmares if the little guy’s tougher than he looks: www.youtube.com/watch?v=UJ6Jcftf-c4

gabriele97, do gaming w Are there still any solid, updated minecraft modpacks around?
@gabriele97@lemmy.g97.top avatar

OT: what happened to all those beautiful mods? Are they still there? I remember IndustrialCraft, Build raft, there was a mod that introduced bees (?) And another one called Logistic Pipes. Damn I was completely in love with those logistic Pipes

Adramis,

IndustrialCraft still exists: www.curseforge.com/minecraft/mc-mods/ic2-classic

BuildCraft never moved forward past the block ID change in 1.12, but it’s still updated, IIRC.

Forestry hasn’t been updated in a long time, but with the addition of bees in vanilla there’s new bee mods to play with: www.curseforge.com/minecraft/…/productivebees

Logistic Pipes also didn’t make it past the block ID change in 1.12, but there are a variety of new storage mods like xNet, Integrated Dynamics, Applied Energistics 2, etc.

My personal opinion is that minecraft modding is a lot quieter than it used to be because Microsoft has been playing down the Java version (the moddable version) and playing up the version you have to pay for addons / mods (Bedrock). But there’s probably a lot of things contributing - aging demographic of the Java version, the fact that the mod API never happened and never will, disillusionment with M$, etc.

Starglasses, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?

Final Fantasy Tactics Advanced had tons of missions that required items and gave items. Your inventory had a cap so once you reached it you needed to decide on which inventory items to dstroy to make space for new rewards, or leave the rewards behind.

There were so many repeating quests so those rewards were safe to destroy. But if you destroyed a required item from a one-time quest(i don’t think there was anything special to mark these one-time side-quests)… no 100% game for you.

Starglasses,

You could also save your game mid-battle. I learned the hard way I shouldn’t have saved in a major story battle. Death in those were Game Over. There was only one save slot, so I was locked in a battle I had no chance of surviving.

csolisr,

I went through that exact problem, didn’t have space to stuff a single item from a mission I thought would be repeatable and so I got stuck in 99% completion - the only solution was to trade it from another cart and that was not gonna happen

Theharpyeagle,

I loved that game but there’s no way in hell I’d ever have the patience to 100% it, good lord.

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