MKIceandFire is probably one of the best no commentary Let’s Players on all of YouTube. It’s just gameplay and no bullshit. And they edit out any grinding and unnecessary side stuff; like their playthrough of Spider-Man 2, they would regularly edit around breaks and collecting things to just show you more of the story. And they have different ways to watch, from one long video of the entire story, to breaking it up into multiple 15 minute+ videos in their own playlists.
If the multiplayer “KatamariBall” mode had local split-screen support this would be a no-brainer for me. What I’m reading online suggests this isn’t an option.
My kid and I played tons of local multiplayer in Katamari Reroll together, it was a blast.
People of a certain age like myself likely recall a time when games actually recognized that split screen was a thing. 😞
I’m all for hating on CoD, but the DLC “content” is skins and minor cosmetics, it really doesn’t add anything to the game and isn’t necessary at all. Also the CoD Points are for cosmetics as well. There’s a lot of shitty things you can and should say about Vanguard, but it is not pay to win.
Fair enough, at least we have to give them that. But that means it’s a platform for people to show off they have more money than others and gladly show they wasted it on useless digital nonsense. Not the audience I’d like to play games with.
I haven’t watched it myself yet but I’ve heard a lot of good things about Mapocolops playthrough of it and I’ve watched plenty enough of his other Let’s Plays to vouch for him in general.
I second Mapocolops, all of his souls lets plays are great. He’s one of the few lets players that actually reads item descriptions and tries to understand the story and lore.
Mapocolops is one of the best Let’s Players out there. Always engages with the story and tries to pay attention, likes reading everything and getting immersed, very genuine while still managing to be very entertaining in an authentic way instead of contrived and faked. Also regularly plays retro games, which is very refreshing and sets him apart a bit.
You don’t need that same software. The principle is still the same though, you’re loading ROMs of games on there. The 3DS console method simplifies it because they created their own freeshop, but with this, you’re going to load the ROMs yourself.
SBC gaming and Emulator handhelds have rekindles my zest for gaming. Mainstream consoles are dull and uninspired monetization machines while PCs are overrun with GPU fetishists and Steam cultists.
It’s been too long since I played the first game, but in 2, you try to go straight and live the simple farm life and it’s such a boring part of the game. Typically that’s a bad thing, but I loved how it simulated that itch for chaos. As a player, you’re thinking the same thing as the character. “Not long ago, I was riding around shooting people and making tons of money, and now I’m shoveling shit for pennies a day.” When the mission comes to go back to your roots and raise some hell, you know you shouldn’t, but damn does it feel good to get back to doing what you love.
Its a fantastic game! Got really close to beating it but dropped off. Music was good, the actual monsters very fun. Some of the better pixel art and the controls were tight.
Some of the bosses are VERY hard, to the point I had to look up guides. Its worth the $$. Honestly I wish they had an easy mode or something to get us though the hardest parts.
Eh, Wolf3D (not to be confused with the OG top down stealth games that NOBODY played… and where the original levels fundamentally don’t exist anymore for fascinating reasons) was fast paced, for the time.
Yeah, it was very much slow room clearing early on. But from probably episode 3 on, you were generally run and gunning just because of resource limits and enemy health pools. Not to mention encounter design and more “hidden rooms” that open up when a fight kicks off.
And DOOM 2 was similarly fast for its time with encounter design specifically negating the effectiveness of the proto-cover shooter gameplay that DOOM1 actually was.
But yeah. This is very much more of a Rise of the Triad game. And ROTT was genuinely fast paced even for today (and can be REAL disorienting if you play any of the remakes).
But, I’ll take people comparing stuff to DOOM over calling it a “boomer shooter” any day of the week. Even if the vast majority of those are actually Quake-likes. Similar to how this gets the Wolf3D nod when it is very much an ROTT-like.
It is literally the “guy who has only seen boss baby” meme. The purpose of “game as genre” is to help people understand what they are buying. Souls games have gotten murky, but “a soulsborne” is a good way of explaining the basic gameplay loop and the ones that add their own thang to it (like Nioh) stand out. But we’ve also seen that fall apart with the massive pushback of “… Jedi Survivor isn’t really a souls game at all? Outside of the checkpoint system and i-frames?”.
Because, yes, saying that Call of Duty is “a DOOM game” would convey some of the mechanics of the game. But anyone who has played both will tell you they are VERY different games (even if there is a good argument that DOOM 2 and CoD are the same kind of cover shooter, funny enough)
And yeah, ROTT was not popular at all. But every few years we get an ROTT (mostly remakes of the same game from different studios) and people realize they were too old for that shit when they were 5. But for the people who DO love that gameplay? Not having to sift through every “doom game” or (ugh) “boomer shooter” would be nice. Same with how games like Strafe suffered from constantly being compared to DOOM when it was really kinda just a blatant reskin of quake 2.
Like I said, there are MUCH worse ways to characterize these games. But there is something to be said about discussing what the games actually ARE in the vein of so that others can decide if it is worth their time.
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