One I haven’t seen mentioned (at a glance at least) is Noita.
Getting the “false ending” is achievable with some effort, but I dare you to actually finish the game. And as far as replayability, you’ll be hard pressed to have two runs that go the same. The amount of Butterfly Effect in this game from all the combinations and systems is straight up insane.
Official Microsoft controllers were absolute peak with the Xbox 360…
…but modern Microsoft Xbox controllers have absolute dogshit build quality. Just the worst, constantly breaking for no reason. I’m just done with Xbox controllers because old DualShock 4’s are cheap and quality.
Back in the day, I bought the official Xbox360 steering wheel. It made me laugh because it was called wireless. It was only wireless between itself and the Xbox. It still needed a power brick to drive the motor and another wire to connect it to the pedals.
When I sold it, I almost made my money back because it was in high demand. MS had replaced it with that awful U shaped steering wheel that you held in the air like a Wii controller. It used sensors to tell when it was tilted. I never used one but the reviews weren’t favourable as I remember.
DualSense is the best right now IMO due to the features. If you don’t believe me, actually play Astro’s Playroom.
But I love the Steam Deck’s layout (so I guess I’d probably like the Steam Controller as well). A lot of that has to do with Steam Input being fucking awesome, but it’s also possible to get relatively good at using the touchpads as mouse, and the “touch right stick to enable gyro” is an awesome feature that has made FPS games playable on console for me.
I had a dualsense before, bought it thinking of those features. Turns out that a few games had support for it on PC, and most were shooters so I wouldn't play using a controller.
The battery was abysmal too, it would barely last 4 hours. I've heard on some places that it was due to the touchpad being polled for input all the time, draining the battery.
Moved over to a 8bitdo ultimate Bluetooth with Hall sticks and couldn't be happier
I haven’t used mine with PC (I usually just use an X-Box One controller, which was my fav prior to DualSense probably), but it’s a shame that more games don’t use the adaptive triggers and haptic feedback. It’s used relatively often and pretty well on PS5, and for me it’s a borderline killer feature. If more games utilized it in the way Astro’s Playroom did (yes I know it’s a tech demo but that’s kind of the point), it would be far and away my favorite for any system.
Haven’t had issues with battery life, but taht could be because I’ve updated firmware, or maybe the PS5 is just better at managing the DSs’ battery since they’re made for eachother. I also got the official brand charging dock, so perhaps that has something to do with prolonging battery life? Couldn’t tell you.
Man mobile gaming is such utter crap in general, I hope the handheld gaming PC trend picks up and people start developing actual competing games for Android instead of micro transaction filled pay to win pieces of shit games
The really good games I have played on mobile are mostly indie roguelike ports from PC, like Slay the Spire, Dead Cells or 20 Minutes Till Dawn. Or something more classic like solitaire, minesweeper or crosswords/nonograms/sudoku puzzles
The problem isn’t that no one is making good games, it’s just that the mobile market is dominated by too many large companies intent on keeping it the way it is and enough of the consumers are ok with that.
The website nobsgames.stavros.io helps surface these, and let’s you filter out based on different things.
One that I like in particular is Gauguin. It’s a Sudoku-like with different math-y rules.
Anuto TD is a tower defense game that is also really good, but not so low stress.
Lichess, if you’re into Chess. It’s a great, no compromise, high quality app. Stressful if you get too worked up about competitive, but puzzles are at least relaxing.
If you really want a fresh experience and don’t wanna spend more time modding than actually playing, I cannot recommend more strongly Wabbajack. It’s a fully automated modlist installer with a huge gallery of available lists.
Some of the available modlists are foundational, giving you just the essentials (Engine tweaks, HD assets, community bug fixes, etc.), and some are total conversions, turning the game into a fully-realized modern third-person action game, with controls, animations, and graphics as good as any modern game.
It does everything for you, from installing Mod Organizer 2 to creating game launch shortcuts, and everything in between. All you have to do is log into Nexus (and whatever other mod sites your modlist of choice might use). It’s worth getting Nexus Premium at least temporarily to speed up the process.
Here is the Skyrim Special Edition modlist gallery.
I vaguely remember hearing something about them wanting to try and make it without the funding but as with many failed kickstarters I just forgot about it. Great to see that it happened, I’m gonna have a good old-fashioned nostalgia trip next weekend.
It also means more people can play on more hardware, it typically focuses the experience, it makes the interactive elements more visually distinguishable from the background graphics, it’s cheaper/faster to produce so less incentive to bloat with MTX to recoup massive investments, the scope is smaller so can be better aligned with a singular cohesive artistic vision, and the limited graphics encourages stylisation and artistic decisions when ‘photo real’ becomes not an option to target.
Also you don’t need to wait 10+ years for a game, just to receive a bloated mess where you only engage with 20% of the content yet had to wait for 100% of the development time, since at that point the investment demands it has to appeal to every possible consumer, only to still get a buggy unfinished release due to the massive scope. /rant. Anyway, indies are great and i love short games too.
Good list. Too many specs forget about these basic information. But what about the “NETWORK: High-speed Internet connection”? I assume a connection is required while playing, because of some anti cheat or DRM? And why is High-speed connection required to play the game? Is no offline play possible?
I’ve always thought Superman would be such an interesting game to do right.
A game where you are invincible and OP, but other people aren’t.
Where the weight of impossible decisions pulls you down into the depths of despair.
I think the tech is finally getting to a point where it’d be possible to fill a virtual city with people powered by AI that makes you really care about the individuals in the world. To form relationships and friendships that matter to you. For there to be dynamic characters that put a smile on your face when you see them in your world.
And then to watch many of them die as a result of your failures, as despite being an invincible god among men you can’t beat the impossible.
I really think the gameplay in a Superman game done right can be one of the darkest and most brutal games ever done, with dramatic tension just not typically seen in video games. The juxtaposition of having God mode turned on the entire game but it not mattering to your goals and motivations because it isn’t on for the NPCs would be unlike anything I’ve seen to date.
I‘d refrain from posting it openly as it may be monitored by valve if credentials of accounts surface somewhere. A bit far fetched but I‘d just make the first person who answers a specific post or whatever.
Your Steam account is tied to backed up cloud saves. I wouldn’t just give away the account to a complete stranger. Also Steam’s EULA forbids it, so any problem might lead to the account being closed.
This is done all the time to sell games that aren’t available as CD keys, against TOS.
The seller usually gives you a login to a webmail they control, and the account is tied to that email. You can then change the email on the account and you have access to the original email to confirm the move.
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