Just got into Shantae and The Seven Sirens. Haven’t had a good new side-scroller in quite a while. I’m enjoying it very much so far.
And ofcause, running around on Helldivers 2’s new difficulty being stupid. Getting caught up in that whole debacle (what is life without a bit of drama). Fun, if a bit unpolished.
Blasphemous, a 2D Metroidvania game with a very distinctive art style.
So far loving the world design and level design, it reminds me strongly of Dark Souls, without feeling like a clone in any way. I do unfortunately suck at platforming, and this game is so far not forgiving about it…
Started playing the Fallout: London mod over the weekend and it’s such a joy to play. It’s jam-packed with all kinds of great enviornmental details and map design that I always felt was missing to the Fallout4 base game.
Under Night In-Birth II [Sys:Celes] - Made top 8 at locals. Then played a long casual set with the guy who eliminated me from bracket, came out of it feeling like I understand the Carmine matchup better now.
Kitsune Tails - Got to act 2 and I'm just replaying the same levels with a character who has a bunch of strong movement abilities. New levels designed for this character would've been great, but why am I replaying the same ones but now way easier?
Dungeons and Degenerate Gamblers - My opinions on this game keep going back and forth. I've found the strats to win more consistently by just relying on disrupting the opponent's deck, but doing so feels a little too linear. I saw there's a big balance update in beta now, so I guess I'll have to see how the changes feel.
Went through the ports available on my retro handheld and saw they have all three Descent games from back in the 90s so I’m playing through all of those.
I picked Satisfactory back up because I keep getting part way in and losing focus. Just unlocked tiers 5 and 6! In the process of setting up hypertubes to my major locations.
Maybe a bad time to pick up the game again, since 1.0 is releasing next month, along with the story/campaign, so you might just get to do it all over again!
Yeah I’m about to the spot where I normally get stuck right now. So I probably won’t make much progress in that amount of time anyway. I guess we’ll see!
If you wish to turn your brain off and pass some time then you can’t go wrong with either Destiny 2 (which is free-to-play) or Borderlands (1-3 it doesn’t matter) These are fun games with extremely addictive gunplay and all of them have Classes/Roles systems. I’d say test the waters with D2 with its fun customisation system (transmog, armour colours etc) and if that is not your cup of tea then go for Borderlands which you should find pretty cheap.
Pokemon Uranium. The (in)famous(?) banned fan game that is still being developed. Minus a couple pokemon, it follows the Black and White philosophy of having no returning pokemon.
I’ve played through the game multiple times, beating the final fight for the main story and calling it there, without hating myself or the game.
Hell, I’ve even gone through the trouble of completing the pokedex once and struggled to find an early route bird for the last two entries I needed. Pokedex for that game can be hard because when it comes to 2 of the pokemon, you can only get one per save and must online trade to get the counterpart and 1 line is a trade evolution with no in game trades for it or trade evo items. Obviously starters require online trade, too.
Only problem I have with it is the fact I’m still waiting for the rest of the post game to be developed and released so I can hopefully get the unreleased legendaries you can find on the fandom wiki.
Sekiro: Shadows Die Twice and Elden Ring and most other soulslikes.
Other games are unbearable to try 100%, for example: Cities Skylines where you have to wait for a generated special natural disaster that may or may not appear after X hours in your current savegame.
I burned myself out of many a game as a kid attempting (and usually succeeding at) 100% them, so I learned my lesson. Nowadays I just play for fun and maybe go after the platinum if I liked the game enough. My time has value and I’m not going to squander it to “look at the minimap, go to waypoint/marked location, collect random collectible, rinse and repeat for 10-15 hours”, nor am I spending dozens of hours grinding some random activity.
For example, I did almost 100% all Yakuza Kiwami. Did all side quests and enjoyed most of the random activities! Iirc those I had most trouble with were karaoke and billiards, but I still had tons of fun learning them and gradually getting better at them. But fuck me I’m NOT going to grind the coliseum for hours just to buy random weapons that I don’t need but are arbitrarily required for the 100% completion.
I’ve also learned not to rush it. I frequently replay games that I like, so if I miss an achievement, that’s fine. Maybe in five years I’ll pick the game up again and grab the random achievement I missed the first time around. There’s no need to sweat it, no need to read guides before/while playing the game and potentially spoiling me some major story events, and no need to immediately replay the game just to reach that random achievement.
That being said, the game I had the most fun with was CrossCode. Movement is fluid, combat is snappy, story and characters are fun and puzzles are actually challenging. It’s the most charming experience I’ve ever had playing a game, and it’s why it immediately jumped straight into my top favourite games ever. There is technically a “completionist list” within the game with some abdurd and missable requests, but it’s not required to 100% the game and it’s basically just a pile of challenges that you can tackle on if you feel like it. If you don’t, you can just play the story, do the side quests and collect all the treasures, which is a lot of fun. The platinum only requires you to beat the story iirc, so you don’t even need to do any of that; I did it because I liked the game and wanted to do it. Twice! I bought the game on PC and console and 100% it both times.
Most other games that I enjoy completing are platformers/collect-a-thons, such as Spyro, Crash (except Crash 1, never managed to finish it, but had tons of fun nevertheless), Ori, Celeste, PS1 Oddworld games, etc… and metroidvanias, if they are not overly long (basically every one I’ve played except for Hollow Knight).
The longest run I had was Final Fantasy XIII. I liked the game so much that I kept going back to it over the years, slowly chipping at the side content and grinding my way to max level. I got the platinum almost ten years after starting my save file, and I wouldn’t have enjoyed it nearly as much if I attempted to rush it all in one sitting.
If I remember correctly to 100% Mario Odyssey you need 999 moons. The game gives you 850 or so normal/good/fun moons, but the last 150 or so you have to buy with coins. For me this meant grinding a flower challenge in Bowsers Castle ~20 times in a row.
I did it, but that part wasn’t fun.
The rest of the game is perfect, but that part would keep me from 100 percenting the game again.
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