For people in the US, I think you guys have a similar mechanism (at least at state level) which could be used to put this in place called Ballot Initiatives.
Just what I came here for! Not spooky, but entirely Halloween themed. I beat the first, but never got around to playing much of the second. A pretty simple turn based RPG, but the costumes you put on your party become the actual thing they are in battle. Very cute and fun games
Maybe not. If that’s the case, I’ll live. They’ve brought their past PC releases to GOG until very recently, so if they see sales drop off, they might continue to do that or relax the PSN requirement. We’ll see.
Starfield was garbage IMO. I didn’t even pay for it and wanted my money back in less than 3 hours.
But I AM still hopeful for Elder Scrolls 6. The weakness of Starfield is exploration is barely a thing; incredibly boring procedural generation is the cause. There is little to no value getting excited exploring the world and the incredible world of Skyrim is what makes it good.
I seriously doubt Bethesda is dumb enough to try procedural generation with the next elder scrolls game, and if they are then it will be dead in the water just by association. But a game similar to Skyrim will likely still find a stronger audience, even if just for the return to form.
incredibly boring procedural generation is the cause. There is little to no value getting excited exploring the world and the incredible world of Skyrim is what makes it good.
Honestly, they could’ve fixed it by adding custom settings for enemy generation. In Skyrim, Obliv, Fallout games, I’ve always downloaded a “more enemies” mod to encounter more things out in the wild/wastes. Even when I found monsters in Starfield, they just wandered by, there’s no danger. If they would’ve simply polled the gaming community, we would’ve told them how to fix it. :\
Even if they spend $300M making it, they’ll likely still make their money back, even in a world where Game Pass exists. I think their tech stack is so ancient that it ought to be thrown straight in the garbage, and they’ll get more mileage out of an Elder Scrolls game that’s forked from what Obsidian built in Unreal for Avowed. It also sure sounds like, much like studios like Arkane, Rocksteady, and BioWare, they were so high on their previous successes that they couldn’t admit to themselves that any decision they made was a bad one. If they can learn from their mistakes and take the L on Starfield (an L that would be considered a W for most other developers), then Elder Scrolls can potentially meet fans’ expectations. If they keep making games the way they’ve always made them without trying to adapt to the times, they’ll follow the same path as Fallout 4 and Starfield.
I love the XBOX Lunar Shift controller, it seems like they added a nice rubber coat around the - what do you call these - wings? so it has a very nice feel to it. Sadly, of course, still no hall sticks.
But I also haven‘t really tried a dozen different controllers so I‘m not sure how helpful my opinion is.
The chameleon wireless PS2 pelican controller. Fits hands perfectly, light weight, just feel perfect, I’d pay so much to be able to use it on modern systems.
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