Stanley Parable and Trover Saves the Universe are both pretty funny. I’m sure there are a ton of really funny games, but for some reason, they’re not coming to mind.
Honestly the best guide is within lucky patcher itself. Open luckypatcher and then tap on the question mark icon in the top-right corner. There you’ll see an explanation of all of the features within luckypatcher. There’s also a guide for creating your own custom patches.
It depends on the app, really. If the app verifies the purchase server side, there’s nothing you can do to bypass that. But if the app you wanna crack is just a game that doesn’t need internet, it works 9/10 times. With root, it works pretty much 10/10.
For me its gotta be Donut County. I was baked out of my mind and my best friend was like “Dude you gotta play this game” and handed me his controller. It was awesome.
I’ve only played a little bit of Katamari Damaci but its such a WILD game!! I should go back again and try to beat it. Oh yeah, there’s totally some influence
Would you be interested in perspectives on it from developers themselves?
Very interested in the topics you point out, I think for myself I’d cover them mostly in writing. There’s a larger amount of that style of content popping up these days, but largely in longer video essays that end up being released more sparsely. I used to turn to podcasts for this sort of coverage, but I’m not as aware of gaming podcasts right now.
Callahan’s Crosstime Saloon - (it is now abandonware, you can play it for free) if you have never heard if it but like sierra/lucasarts style games you really should give it a try. Extremely funny.
But also the Monkey Island Series and Grim Fandango?
Totally agree with you. The hype cycle has killed a lot of interest in recently released titles for me as well, the first 2 weeks it’s the best thing ever, then the tide begins to turn.
Also agree on the Steam point. I’ve been trying to check out more indie games on Steam since it’s maybe the only platform that has decent discovery for them now, outside of Itch. It’s also so hard for indies to get any traction with how journalism and marketing functions outside of paying for it in one way or another.
Does not accept free copies/codes for game or early copies of the games. Access journalism is a plague.
Brings in guests to the show/podcast/whatever who are proficient and knowledgeable about the games being discussed. I don’t expect the hosts to be experts, but I’m tired of hearing layman’s takes on games that I’m interested in.
Would you be interested in supporting an outlet financially? If it’s a good product, I’d support a Patreon or whatever.
Do you have any preferred platforms? Would you be interested in an outlet that prioritizes the Fediverse over Twitch, Youtube, etc.? I think it would be best to post content cross-platform otherwise you risk having a dead community or, worse, a circlejerk community.
Do you have a preference between written content, video, audio? I think video and written are a minimum nowadays with audio being a nice bonus.**************
I agree with you on keys/access. Part of why I think being beholden to the release calendar for content is such a problem. It was one thing when previews meant something, now that every publisher/developer promotes directly to their audience and being critical gets you on their bad side, there’s not a huge point to it.
Guests are a good point! That’s been something I’ve wanted to focus on, similar to Giant Bomb at Nite and the Interview Dumptruck. Doing post-mortems with developers could be really interesting.
I hear you on the dead community point as well. Kind of want to encourage discourse happening outside of the big platforms, but using the larger ones to help build an audience.
bin.pol.social
Najstarsze