Lawbreakers was my favorite, high skill floor and ceiling games are my favorite. I wish ppl gave it a chance past its artstyle but matchmaking was rouh with barely anyone and the best players were insanely raw because of that high skill ceiling, high floor made it hard to catch up or feel good in early games I think.
I gave it a chance, and I remember the objective design being different for the sake of it to the point of being worse. They had a capture the flag mode involving charging a battery, but it could be charged to 99% at one base and then scored at the other base at the last second, making everything except the final play meaningless. It had a point control mode, but the points were only active in certain intervals, creating a real stop and go feeling that made the inactive periods as meaningless as the aforementioned first 99% of CTF.
Blacklight Retribution was pretty great. I played quite early in its lifespan, during an event which gave me a special nameplate - nothing more than a participation trophy, and at the time, loads of people used it.
Signed in a few years later to.play a few rounds, and some guy begged me to let them use my account because of that now-rare nameplate.
(I also had an extremely cool helmet and some seriously powerful guns I got for free in that game’s equivalent of a lootbox)
I was introduced to MH with Freedom Unite, then convinced to jump onto the World bandwagon, but it wasn’t until Rise that it finally “clicked”. It might have been that I discovered I am more a Light Bowgunner than anything else, but I enjoyed the heck out of Rise, then discovered I actually love playing LBG in World.
Unfortunately Freedom Unite is still a step too far out of “modern streamlined” for me to really enjoy, but perhaps if I tried LBG there as well, I could finally find a way to look past all the inconveniences.
Hyper Scape, probably my favorite battle royale. When you died, you could still run around as a ghost and be revived at a dead enemy. It was much more engaging than just sitting there spectating your teammates. Also the loot was a lot more simplified, so you didn’t have to spend time managing inventory or worrying about getting the right ammo type
Mother 64
Mother 3 is my favorite game, but I’m still bummed this timeline didn’t get a fun quirky N64 graphics Mother game. Would have been interesting to see which style elements came through in 3D, which didn’t, and what new spins on things would have added to the series
I’m not even mad that we didn’t get the multiplanetary open world new-tech live-experience cooperative second coming. I’m mad we didn’t even get a simple, short singleplayer experience living off of the charm of the first one.
That’s the thing though; it has most definitely entered Duke Nukem Forever / No Man’s Sky levels of development hell wherein the result will never be satisfying. The best we can hope for is a Halo Infinite result where it’s “kinda fun” but inevitably comes nowhere near the hype.
It helps to think of fights against monsters as a turn-based encounter. As long as you can dodge or the monster misses its attack, you should be able to land a hit. If you get hit or are too far away when the monster attacks, you probably won’t be able to land any meaningful offense or heal without getting punished for it.
Lance is the best! But it’s also one of the hardest to use effectively.
Look up the actual combos, because most of the games I’ve played in the series do not tell you every single combo you can do in game, and some of them are extremely helpful. Especially with the lance.
City of Heroes, everything by Atari Games, the Wizardry series, the Ultima series, many others. I’m old, and I remember some of the games, and developers, we’ve lost.
Your comment made me finally get around to setting up Homecoming (hooray WINE!) and I just got to the character creation screen… I haven’t played since before it went to free to play what is all of this stuff? Oh well, I’m sure I’ll feel like I’ve come home once I’m running sewers, lol.
From my two days of playing a year or two ago, they unlock all premium features and expansions for you at the onset, so there’s a bunch of extra stuff.
I’ve heard of them, I might consider trying one someday, but the research and effort to set it up is an obstacle. Plus I don’t run Windows any more, and I don’t even know what Linux support for it is like.
So I have three different typ of games from the top of my head.
A game I know was a thing that got cancelled. Life by You I am so pissed it got caned. I was looking forward to it so so much.
Then a game I don’t really know if it actually was a thing, I heard about it after it was cancelled, but I can’t really find much about it. Is The Sinister Six it was apparently a game about the Spider-man super villain group of the same name, as they appertaining in Insomniac’s spider man games. All I really remember is that you were supposed to play as the villains and it sounded good, I however only heard about it after it was caned so I really don’t know much more about it.
And then there is this game that was never a thing, but an April fools joke in 2015. There would be a cross over game between The Sims and GTA. I got so excited about it, it still sounds like it could have been awesome.
Those are some different typs of cancelled games that I really miss.
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