bin.pol.social

Sal, do astronomy w [Seeking Advice]Amateur Radio Telescope
@Sal@mander.xyz avatar

I don’t have any recommendations, unfortunately. But this is very interesting! I have gotten into software-defined radio recently and radio astronomy seems like a good direction to continue learning. Hopefully someone has some good advice.

Zaleramancer, do gaming w Weekly “What are you playing” Thread || Week of January 20th

I’m playing Dungeon Drafters, a deck-building, turn-based, tactical rogue-like. (What a mouthful) It’s been very fun, the emphasis on positioning reminds me of some of the fun aspects of other tactics games I’ve played; and, the deck-building is pretty fun.

The game has some interesting tweaks on the formula, like you graveyard not being shuffled back into your deck except at special shrines in the run, so you have to deploy cards more tactically and individual cards are allowed to be much more impacfcul as a result. Status conditions are amazing in this game and I love using them.

The art style is charming and I really enjoy how clever I feel when my careful positioning and shuffling allows me to efficiently take out opponents.

Maestro, (edited ) do gaming w Gaming on controller & "typos"

Every few months my friends and I pick up Deep Rock Galactic for a few weeks. And every time when we switch to a different game after that we always end up hitting "F" all the time all over the place. In DRG that's the button to throw a flare and you use it constantly when moving around. Very annoying when another game uses it for something completely different like a grenade toss 😄

Kolanaki,
!deleted6508 avatar

Switch between GTA V and RDR2 and end up punching my damn horse every time I try to ride it because entering vehicles is F in GTAV but in RDR2 F is your dedicated melee button.

Maestro,

That poor horse 😄 But, have you thought about remapping the keys in either game? At one point I just unmapped F in some games

bob_lemon,

F is for Fisticuffs

dj1936, do ciekawe w Berlin-Brandenburgia fabryka Tesli zaatakowana rzutnikiem
!deleted2556 avatar

Dobra akcja.

domi, do games w [Lunacid] All features of Vampire characters
@domi@lemmy.secnd.me avatar

I still remember the coffin spell from that game fondly. I built so many staircases to get to places earlier.

Also, death genuinely scared me the first time he appeared.

enemyofsun,

https://lemmy.blahaj.zone/pictrs/image/cc36f8e9-430d-4f88-bfef-5c6da2ccc5bf.webp

You aren’t alone at that…

Ironically the last spell I got was Icarus Flight

Pajooonk, do ciekawe w Berlin-Brandenburgia fabryka Tesli zaatakowana rzutnikiem

Dalej nie rozumiem, jak krak który opiera się na motoryzacji, z taką radością przyjmował fabrykę obcego kapitału.

lemmur,

Niemcy lubią raz na jakiś czas coś odwalić i potem mieć z tym problem (zamknięcie atomu dla rosyjskiego gazu itd.).

cywil, do ciekawe w Berlin-Brandenburgia fabryka Tesli zaatakowana rzutnikiem

youtu.be/NjWl_RNDMSA

Tutaj nagranie.

termus, do gaming w Gaming on controller & "typos"
@termus@beehaw.org avatar

I remap a lot of my controls to try and be uniform across games as they can be.

Vidu, do ciekawe w Berlin-Brandenburgia fabryka Tesli zaatakowana rzutnikiem

Piękne

Earflap, do astronomy w [Seeking Advice]Amateur Radio Telescope

This redditor is both a ham radio operator, and an actual radio astronomer! Might be willing to answer some of your questions, maybe.

conditional_soup,

I dunno if you meant to link to a sub instead of a user, but that’s what I’m seeing. That sounds awesome! Thanks for sharing!

Earflap,

She’s very popular and I would imagine gets lots of messages. I’m not sure if she would prefer to have you message her directly or post on the subreddit. Either way, Andromeda321 is the real deal. Good luck! Be sure to post your pics here, I bet they’ll be real cool!

conditional_soup,

Awesome, thanks! Don’t hold your breath, though. Right now, this thing is paying for itself, and it’s not much. My first goal is to get a used DSLR so I can take promotional pictures. I know it’s a manually slewed scope, but I’m not trying to take crazy multi-hour exposures, I’m trying to show what people might expect to see IRL, and take promotional shots of people on the class. Then, I’ll probably look at making the radio telescope rig more seriously, hopefully before summer.

SnotFlickerman, (edited ) do gaming w Reviewers giving high scores to poorly optimised games really grinds my gears
@SnotFlickerman@lemmy.blahaj.zone avatar

Unpopular Opinion: The last few hardware generations have had diminishing returns while increasing the cost of being a PC gamer drematically. While the DOOM games are generally well-optimized, I just upgraded my whole ass system after 8 years just two years ago and I’m hitting minimum specs to play the new DOOM game at all. Same with Indiana Jones, same with STALKER 2, same with Alan Wake 2.

Of course, we also went from 8gb of video RAM being more than enough to needing fucking like 16-24gb as a standard somehow.

Seriously, the rig I bought to play fucking Bioshock Infinite kept up for about 8 years. I know I didn’t go all-out in building my machine but I didn’t 10 years ago either when I put my old box together. Honestly current machine feels way more high-end than the one 10 years ago did.

Anyway, kind of feels like a rip-off by the industry to me, and this is the same industry that is pushing for GTA 6 to cost $80-100 because they’re not making enough money somehow.

Basically, even if you have a 4090, the stutters and poor fps still exist due to the way the game is designed.

In a way, it’s like being back in the NES days all over again. Sometimes the game itself would just push the hardware too much and it would slow down. This shouldn’t be happening at all in this environment, it’s a joke. It goes well beyond just positive reviews for this kind of stuff.

TachyonTele,

There needs to be better compression for texture and sound files. That’s pretty much the reason for the giant install sizes and RAM requirements. In theory it’s possible, but it hasn’t really changed in decades.

“AAA” companies don’t want to spend q/a time on code. Indie devs don’t seem to have that problem. So there’s a huge gulf between quality.

Personally I think the day one patch excuse for reviewers is bull. Day one patches have been a thing for at least 25 years, everyone should know they don’t fix bad games. If the companies are not being called out for bad practices then they’ll never bother to fix them before going gold.

Crotaro,

Additionally, if a day one patch were actually enough to fix these issues, then just delay the game by a day. That way, the launch day gamers won’t suffer through a (sometimes) unplayable experience and possibly leave bad reviews.

elgordino,

The reason the new Doom and Indiana Jones games require a card with ray tracing is a consequence of the consoles all having ray tracing and an increasing number of PC users do too.

So to support a diminishing number of PC players would require the game to be lit twice, one with RT and one with traditional methods. Obviously this costs more in development and testing and studios are increasingly deciding it’s just not worth it.

It’s got to be the biggest dividing line we’ve seen in years. I suspect things will settle down for a while, now.

mox,

So to support a diminishing number of PC players

FYI:

pcgamer.com/…/new-report-says-pc-games-are-outsel…

elgordino,

I meant a diminishing number of PC players without RT.

The PC with RT + console market is increasing. The PC without RT market is only decreasing.

magic_lobster_party,

Well, the number of PC players with a non RT card is diminishing. RTX has been available since 2018 now.

DdCno1,

And my card from 2018 (RTX 2080) runs Indy just fine. 1440p/60. Not at max settings, of course, but nobody would realistically expect that.

Toes,

Of course, we also went from 8gb of video RAM being more than enough

After the 1080ti launch, I’ve held the opinion that any card with less vram has been a scam.

mox, do gaming w Reviewers giving high scores to poorly optimised games really grinds my gears

Throwing another example on the fire: The Last of Us Part I PC port. The people who released that code ought to be brought up on charges for climate destruction.

Ephera, do gaming w Reviewers giving high scores to poorly optimised games really grinds my gears

I’ve heard the reasoning before that reviewers typically only have access to a, well, pre-release version. A day-1-patch is pretty common now.
So, as reviewer, you have to decide whether the performance problems look like they might be fixed on release day, and therefore whether you want to incorporate them into your review/score or not.

metaStatic,

The answer is yes. you can only review they game you have in front of you not some hypothetical better future game.

InevitableList,

Good idea if you don’t want publishers to send you any advanced copies of their games in the future, which is just as well since your review won’t be relevant to anyone. At that point it’s just a preview.

ReversalHatchery,

it is today that nearly no reviews are worth anything. what even is that bullshit that they only rate from 7 to 10 because below 7 is somehow already the worst of worst

Toes,

I agree, if the review copy is jank then the review must reflect that.

Poopfeast420,
@Poopfeast420@discuss.tchncs.de avatar

Reviewers don’t get these games and then play them in complete isolation. They are in contact with the devs or publisher and might get told which problems are fixed at launch or something.

You kinda have to believe what you’re told, and maybe adjust your score accordingly. Maybe if one dev burns you again and again, you might discard whatever they tell you, but I don’t know who could fit the bill.

Ulrich,
@Ulrich@feddit.org avatar

as reviewer, you have to decide whether the performance problems look like they might be fixed on release day

No you do not. You review what they give you. If it sucks, they shouldn’t have given it to you, and that’s what your audience deserves to hear about.

You don’t speculate about what might happen tomorrow.

Fubarberry, do gaming w Reviewers giving high scores to poorly optimised games really grinds my gears
@Fubarberry@sopuli.xyz avatar

In my experience it’s largely been unreal engine 5 games.

The issues with both Doom DA and Indiana Jones is that they have mandatory ray tracing that can’t be disabled. I generally think that ray tracing is a often a waste, it’s far too resource demanding, other lighting techniques can offer very similar visuals for a fraction of the cost.

mtlvmpr,

Sure it wastes your resources but the devs don’t need to do much so it speeds up their workflow. You are a sacrifice they are willing to make.

Fubarberry,
@Fubarberry@sopuli.xyz avatar

The audience being a sacrifice doesn’t always work out when they’re the ones expected to buy the game.

ICastFist,
@ICastFist@programming.dev avatar

“I’m willing to sacrifice potential sales in order to have an easier dev cycle” - I’m frankly amazed that the higher ups ok-d that

termus,
@termus@beehaw.org avatar

Arkham Knight was the first I noticed it really bad on, no RT present. Since then it seems most Unreal titles suffer from it in some kind of way.

SadSadSatellite, do gaming w Reviewers giving high scores to poorly optimised games really grinds my gears

I see this opinion fairly often, and it honestly confused me. My rig is not a showcase by any means, and I had no issues with sh2 or dead space.

I’m thinking more people need to optimize their OS.

bread,
@bread@feddit.nl avatar

You just aren’t perceiving the issues that are there. SH2 stutters. That’s a fact.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Blogi
  • test1
  • fediversum
  • rowery
  • esport
  • NomadOffgrid
  • Technologia
  • FromSilesiaToPolesia
  • niusy
  • muzyka
  • informasi
  • Cyfryzacja
  • krakow
  • Spoleczenstwo
  • lieratura
  • tech
  • ERP
  • slask
  • kino
  • giereczkowo
  • nauka
  • motoryzacja
  • Pozytywnie
  • sport
  • retro
  • Gaming
  • warnersteve
  • shophiajons
  • Wszystkie magazyny