That guy legitimately made his hobby into his job.
There’s 0 reasons for him to still keep updating the game with as much content as he’s doing except for his own satisfaction. Truly the best developer a game can have
I personally don’t mind them, but I personally think the best kinds of random encounters are ones like pokemon randomizers where you step in the grass in a modded gen 3 game with every single pokemon in existence in it and it randomly pulls from the list of 1000+ mons in order to give you a feeling of true randomness in team building. Especially since you aren’t able to predict which creatures you will get.
Having a random table containing only a few different encounters isn’t anywhere near as fun and exciting as randomly having gods spawn as your enemy as a beginner in a randomized game followed by the weakest creatures in the game a moment later.
Sadly reaching the end of Pokemon Unbreakable Ties beta 4.
Also ended up downloading Frogatto recently because I’ve heard some good things about it and so far a couple levels in it’s fun enough. Not fun enough that I’d be giving it glowing reviews across the board, but fun enough to play on occasion.
Slowly playing through Trails of Cold Steel, which is finally starting to pick up after chapter 4 (the characters are still pretty dull and I’m not a huge fan of the orbment changes).
Played a bit of Tales of Vesperia which I’m enjoying more than expected, but got distracted and mostly played Dragon’s Dogma which is really fun but a bit confusing on where I’m supposed to go (and when).
I also got Triangle Strategy, Horizon Zero Dawn, Ys Memories of Celceta and Ys Oath in Felghana which were all on sale, but haven’t started any yet.
I’m trying to focus on Nier: Automata, halfway through the 9S playthrough, it’s an interesting game, not very deep in gameplay, but every so often surprises me.
I’ve also just picked up Monster Hunter Rise with Sunbreak, I’ve never really played a MH game properly and find them really Grundy, but I hear Rise isn’t so bad so wanted to give it a fair go.
Also just finished getting a Druid to 100 in Diablo IV, my first season and I am done with the game in about 2 weeks, I may try another class in the next season but the game seems very shallow and repetive.
I don’t hate them, and actually think they improve dungeon crawlers like Etrian Odyssey.
But for other games I think they slow down the pacing too much, especially when you want to get back to an older area, as you are going to fight lower level enemies and there’s usually an unavoidable scene transition which takes time.
Old Mother/Earthbound games would just let you insta-win battles if you were way stronger than the area you happened to be in. Made backtracking much smoother.
bin.pol.social
Aktywne