I usually hold onto the box of anything I buy brand new for about three months. After that you can get rid of it.
Electronics either work or they don’t, there is seldom anything in between.
If your device doesn’t fail or develop problems within a month or two, then it will last the warranty period and much longer if you take care of it.
I just hang onto the box for two or three months just to be sure.
The only other reason to hang onto the box is if you plan on reselling the device in a year or two. It’s a lot easier to resell for top dollar or a higher price if your device is clean, undamaged, has original manuals and the original box.
I don’t know much about it, but it looks like something specific is required ti pair controllers with an Android phone. I can pair them just fine with my PC.
I’m mostly asking out of curiosity; a regular Playstation controller isn’t able to hold the phone.
It’s been like more than a decade but there was some script I used to mod a PS3 controller (via USB) to connect to generic Bluetooth devices. They use Bluetooth, it’s just something specific value that needed tweaked.
mass effect, cyberpunk, clair obscur, baldur’s gate 3 all super fun and have difficulty options. Doom is pretty fun too. I’ve just been ripping through game pass single-player campaigns and RPGs.
Ya I’m a big single-player story-driven player. Other recommendations are red dead 2 (never played 1, I’d like to), lies of P, sekiro, elden ring, bloodborne, uncharted series, death stranding (I love this game but completely get why people bounce off it), alan wake 2 (also not for everyone), control, and I’ll always have a soft spot for halo 1-3+reach. Theres probably a bunch more i’m forgetting but I loved all of those games. I just love a really good story.
I would describe Red Dead Redemption II as having significant fluff, not just in how much time it wastes getting from A to B a lot of times but also in that whole island chapter, Act 4, I think.
Time spent riding during missions has never felt like fluff to me. As it’s usually filled up with dialogue and stuff. Plus the nature and views and stuff are relaxing.
For the in-between missions riding you can just get one of those cheat menu mods and use the teleport feature.
It’s the in between missions riding that I was referring to. The previous game was much more lenient about giving you opportunities to fast travel. Also, when I played the game, mods weren’t an option, and OP might be looking for Xbox games.
these are my favourite games, thats why I put them in the second comment I realize they’re a little on the more difficult side. My bad I didn’t clarify.
One thing i’ll say about sekiro is that it demands you learn “the dance”. You need to play the game on its terms and learn the rhythms, essentially you just need to “git gud” but it is absolutely worth it once it clicks. Its an incredible game once you finally get a feel for it.
Mistlands - Not because “whaaa, Mistalnds hard”, but because the whole area is built around verticality and the game engine most certainly is not. Combat is Valheim is generally pretty good, but after a reasonable amount of playtime, you will experience the frustration of swinging under/over enemies, because of minor variations in terrain height. Mistlands dials this problem up to 11, with the added bonus of enemies which specifically take advantage of this problem.
The Mistlands also turns exploration into a boring, grindy chore. The shorelines are a nightmare to sail around and even with the wisp, the mist is always too close to deal with said shorelines. So, you’re hoofing it through terrain which is designed to be difficult to navigate and move across. The feather cape helps, a bit. But, you’re still going to spend way too long faffing about, jumping up one side of a ridge and floating down the other, only to find that you’re in a gully with nothing useful and need to jump up the other side. Seeing dungeon entrances at any range is impossible. Enemies regularly pop out of nowhere and you’re forced into dealing with the combat verticality problems.
I’ll also throw a bit of shade at “Refined Eitr” as a resource, though I think the problem is less the resource and more the grind to get the parts for it. To start with, you need to make a Black Forge, to make that you need Black Cores, to get Black Cores, you need to spend hours in the mists hoping to stumble across one or more dungeons to get the cores. And inside the dungeons, expect lots of combat where the verticality problem is on prominent display. Now that you have the Black Table, you get to make the Eitr Refinery, which requires more Black Cores. Hope you enjoyed getting them the first time! Ok great, more cores obtained, time to go stumbling about again looking for Soft Tissue. With any luck, you’ve been mining (or at least marking) nodes along the way. Though, expect to spend more time lost in the Mists, you need a shit ton of Soft Tissue. Thankfully, this is a resource you can take through a portal, so that’s nice.
And finally, you get to raid Dverger towns for a required material to extract sap, a Sap Extractor. “What about trade? Vikings were well know traders”, you ask. Nope, fuck trade, all that gold you’ve been collecting, go spend it on some clothes which you will never actually use. You want a Sap Extractor, put on your killing pants and get raiding. Ok fine, we have our Sap Extractor covered in Dverger gore. And that gets us to the least horrible part of our Refined Eitr. Sap extraction is not terrible, find a spot with several roots in close proximity and just rotate a few extractors through them.
Right let’s get our Eitr Refinery built…and why the fuck is one of the input ports on the top? Ok whatever, I’ll build some stairs and…why the fuck is this thing tossing off damaging sparks? Yes, I know you can wrap it in iron bars, but seriously what the fuck? Why is this even a game mechanic? It’s really the perfect metaphor for all of the Mistlands. It’s needlessly annoying and doesn’t really provide anything positive for gameplay or fun. Just another pointless grind tossed in because, “players like hard things, right?”
Any of the Naughty Dog games fulfill this criteria, especially the Uncharted games. They are mostly linear, all about exploration and combat, and very little fluff.
Indiana Jones & The Great Circle is pretty good too. You don’t unlock skills or abilities through experience but rather through finding books throughout the maps. The maps themselves are not too large and worth exploring.
I mean, if you’ve enjoyed Skyrim, honestly you can just google “best RPGs of all time” and play any that will show up. I’m gonna go against the grain here and say that Skyrim’s world is beautiful and the combat is cool but there’s nothing special about the story or the quests. Try enderall, fallout London, gothic 1+2 + archolos, mass effect 1-3, disco Elysium, Witcher 1-3, Baldur’s Gate 1-3, Neverwinter nights 1+2, dragon age origins, fallout new Vegas, pillars of eternity1+2, Kotor 1+2, south park stick of truth + fractured butthole, cyberpunk, fable the lost chapters, divinity original sin 1+2, dark messiah of might and magic(fun and underrated, imo), etc.
If at any point you feel like the combat is too hard or whatever you can use cheats and just enjoy the story. All of these have pretty good ones. At least all of these have less grinding and better story than Pokemon games, in my experience.
Beyond that, just go for popular, widely acclaimed games such as rdr2, bioshock, whichever doom you want, portal 1+2, etc.
Definitely don’t recommend Enderal. OP mentioned they didn’t want a game with difficulty spikes, and Enderal is pretty notorious for difficulty spiking. Playing Enderal on Normal difficulty is like playing Skyrim on Hard.
It might be okay on its own, but it’s not what OP is looking for.
A “best RPGs of all time” list will inevitably include Baldur’s Gate 2, and likely other Infinity Engine games, most of which are definitely not games without difficulty spikes or required side content.
One of the best games I’ve played in a while. Is it a technical masterpiece that will go down in history for anything, no. Is it fun af, yes. Can’t wait for the dlc.
Len’s Island. Will even be released the next days.
Everafter Falls
Necesse (also releasing soon)
Palworld
Enshrouded
While some might not be “chill farming” only, they could be set (or modded) to nearly no danger. Actually most (more recent) survival-games could be played that way. I do 😁
If just chill is mandatory:
Farming Together (or alone, part two also incoming)
Enshrpuded is a great suggestion. You can ignore quests unless you want to expand your plot. Just pick a plot of land and start farming. Go out into the wild to find new stuff to plant. Unfortunately there’s not much to do with your harvest except to make provisions to go play the rest of the game, but that’s how you find more things to plant. I had a great time designing the layout of my crops.
Raft was kind of interesting, and chill if you turn off "sharks keep attacking for some reason" mode.
I watched someone play Satisfactory and they had a blast.
Dinkum was fun and not stressful, but the characters have big heads and it's got some typical farming life sim elements that were inspired by harvest moon and animal crossing.
The Wolf Among Us, and I imagine other Telltale games (but that’s the only one I played so far). It felt a lot like Life is Strange in gameplay and storytelling, even though it’s also a lot different.
In a similar vein, point and click adventure games like The Whispered World, The Book of Unwritten Tales, or Syberia. The modern ones usually don’t have a failure state (as opposed to the infamous Sierra games), but unlike LiS you may get stuck on a puzzle.
I also realise I’m giving a lot of time to games that, if only I could manage my time better I could give to much more worthwhile things, like helping people out in the world. So a month ago a few life circumstances came together, and I’ve signed up for a new education course. Rather than cope with all the new stresses of that at the same time as possible gaming withdrawal symptoms, I figured I’d give up the games completely, a month early. (And doomscrolling too, but that’s proving harder… proving it’s also addictive to me more than I wanted to admit!)
This doesn’t strike me as a healthy perspective on yourself
My point isn’t to refute your concern for your addictive tendencies with regards to video games but rather to gravely warn you that your fear and self doubt (which are valid) will be preyed on by a whole cottage industry of shitty people selling you fake solutions until you learn the actual science with regards to humans and games (digital or not) from people like Dr. Rachel Kowert.
bin.pol.social
Aktywne