Witcher 2, before they patched in the tutorial mission. (Which is still not very good as a tutorial.) Enjoy getting a shitkicking in the very first fight, since you’ve no idea of the controls.
Mario & Luigi: Dream Team Bros, because the tutorials never stop. Even 20 hours into the game, it will explain which button to press in exhausting detail every single time. Gave up the game due to this.
On the opposite side, ΔV: Rings of Saturn. The tutorial does a really bad job of explaining the (very unusual) controls of the game. Worse, you can accidentally leave the area during the tutorial, which cancels the tutorial altogether so you have to restart the game. That happened to me twice. Third time was the charm though, and I did enjoy the game afterwards.
I think I’m nearing the end of Midnight Suns. Story seems to be wrapping up so I’m trying to get the last few friendship levels for folks. This has been such a blast to play and I’m glad I picked up the complete edition for ~$35 in a Steam sale.
Not sure what the next one will be. Really tempted to grab Baldurs Gate but I’ll probably go back to some indie backlog games for a few.
It's not Baldur's Gate 3, because it's Baldur's Gate 2. I think I'm past the halfway point, and I'm hoping to have it beaten before this thread comes up next week.
I also started a co-op playthrough of Quake with a friend of mine, and I play a few runs of 30XX here and there.
Other than that, it's Street Fighter 6, and there's a patch coming for Guilty Gear Strive soon that I'm excited about.
It's not Baldur's Gate 3, because it's Baldur's Gate 2. I think I'm past the halfway point, and I'm hoping to have it beaten before this thread comes up next week.
I also started a co-op playthrough of Quake with a friend of mine, and I play a few runs of 30XX here and there.
Other than that, it's Street Fighter 6, and there's a patch coming for Guilty Gear Strive soon that I'm excited about.
My partner and I started playing Palia this week and like it so far. It has some issues and I wish there was more co-op, but it’s a nice relaxing game that’s been fun to explore.
Cyberpunk 2077 is purely an escapist game for me. The game itself sort of sucks, the side missions are mostly “go and kill this dude” or “go and steal this thing”, nothing you do has an effect on anything and it’s generally pretty uninspired and blah, but I bought it because I got it for under 20€ so I figured why the hell not.
It looks damn purdy though, and Night City is intricately built and has lots of small fun details. I love just wandering around the city, stopping at hole-in-the-wall noodle places (even though they might just be “window dressing”, and even if they’re not the restaurants in the game are totally pointless), or browsing the stuff at some market, etc. etc. etc. So even though I don’t like it as a game, I like the environment it provides (although honestly the constant in-your-face sexism gets pretty old…)
I personally really like cyberpunk, I wish the launch went better. Adding more features would have made it truly great.
I’m an achievement hunter. Normally once beating a game I uninstall and move on to the next game. But cyberpunk, I did three full playthroughs on very hard with different builds.
The story is really great the first playthrough, but for my second and third playthrough, I rush to level 14, grab the double jump, and just go exploring. I hit level 50 before talking to Takemura at the diner.
My favorite character is my third one, my corpo netrunner. Pre-patched contagion was just bonkers. You could walk into an enemy stronghold, look at someone, and command the whole building to die.
The game becomes a whole lot less fun when you’re that OP, but it felt like a reward, since the early stages of a netrunner build is the weakest build in the game.
It’s absolutely got a lot of good things about it. While I don’t necessarily like it as such, I don’t dislike it either 😁 mainly the things that bug me are that the mechanics are a pretty generic sneak’n’hack clone and it’s very linear: nothing you do actually influences anything very big in the world except for some fairly inconsequential things, and you have no real choice in the larger picture of how things turn out.
I’m hoping the DLC, whatchamacallit, delivers on its promises of remaking some of the game to deliver more of what they originally promised.
I have not! I was actually just eyeballing it in Steam the other day thinking about whether I’d want to buy it, so I think I’ll take this as a recommendation
Absolutely a recommendation. It’s extremely atmospheric. If you’ve ever wanted “drive” around in Blade Runner’s world, Cloudpunk is about as close as you’re going to get in terms of feel.
Cloudpunk has really nice atmosphere but is highly linear, almost to the point of belonging to the “walking simulator” genre. Don’t get me wrong, I enjoyed it, but just don’t go in expecting much in terms of gameplay.
Oddly enough I like walking simulators, even though Cyberpunk’s linearity irked me. I think it’s because I like my RPGs more nonlinear and with more freedom to decide how things go, but I’m fine with linear stories in games that don’t try to sell themselves as something else
Right‽ I just started playing Cloudpunk and I’ve really liked it so far, and I had this exact thought. Cloudpunk is close and it’s great fun, but I would commit light treason if it meant getting a (good…) 1st person Blade Runner game on the market
edit: oh and thank you for the tip, it’s exactly what I was looking for
Far Cry 6. These games are so much fun for me but this one seemed to get a lot of bad reviews that I put off playing it. it’s repetitive but I’m still enjoying it. The weak sniper rifle are bothersome so I need to figure out what I’m doing wrong there.
Openvpn is a protocol that other vpns can use, the speed and quality would still depend on what provider you use. A provider would provide a config file that would include all the info required by openvpn to create the connection, as long as they include that then you could use openvpn.
bin.pol.social
Aktywne