INSIDE was easier than LIMBO, but a worthy spiritual successor. Very good in the genres of puzzle platformer and horror. No cheap tricks, just good work all the way through.
The story is VERY open ended, and I felt a little slighted at first, but it grew on me. As far as very open ended stories, so was LIMBO's.
Really? I feel like 90% of it was just plowing ahead to realize what something does because the game wasn’t clear in the answer. Like I’m inside death is required to figure out what you need to do. Even if it’s not death it’s going forward, pressing a button, realizing you aren’t supposed to press the button and going back to press it again.
Honestly the biggest issue is the player verbs aren’t clear. There was one point that you have to hide behind a box but the game has never had that mechanic so you have no clue you can even do it. The game will respawn you hiding behind the box to explain the mechanic to you. So that’s essentially one place of forced death but there are dozens of examples of information you get the best after death.
With the right generator and booster, I was able to hover under that bridge and never get hit by the lasers. It’s now in my saved rotation for boss fights.
I’m going to be the voice of dissension. I absolutely adored Limbo and bought Inside day one solely because of it. But Inside just didn’t hook me like Limbo did. Inside was perfectly fine but I never gave it a second thought once I finished it, unlike Limbo.
I agree to be honest. Limbo seemed very touching and impact in its story. With inside the biggest argument I’ve seen is that the story is about individualism and working together but honestly, it didn’t feel like the story delivered the impact of the narrative as well as it could. Specially since losing your individuality was the best gameplay of the game.
And if you do want to use public trackers, you don’t need to browse their site. Instead you can use their API ad-free with software like Jackett or Prowlarr.
I think I got it on my third attempt. Though I haven’t actually finished it yet! Only 2/3 in and then something shiny distracted me - I’ll pick it up again soon. People described it as a soulslike, so after Elden Ring clicked for me I decided I would try the funny bug game again. Glad I did!
You are correct the FIREWALL_VPN_INPUT_PORT is to allow the port to be opened on the vpn side of the connection. You will add the port provided to you from Air as that variable and set the same port within qbittorrent.
You should not be adding the port 6881 anywhere, example compose below from the guide on my website.
Hmm I see, I had the port in 6881 docker-compose and used it for the incoming connections in qBittorrent for 2 days or so, would that get me a notice from the ISP? I’ve been using network_mode: “service:gluetun” the whole time and the curl https://ipleak.net/json/ from the qBittorrent container console always delivered the ip of my vpn.
I’m not involved either. I definitely would never do anything so abhorrent and inconsiderate of rights holders who purchased their copyrights fair and square.
bin.pol.social
Aktywne