Happy they didn’t fuck up the originals, but added these as separate titles. Fucking Sony recently pushed a rEmaSteREd Days Gone as a patch and it sucks, the version before looked great at 45 FPS on Steam Deck, this one is in the toilet for dubious gains. They certainly did it so that people who play the game on their ps5 pro don’t notice how much better the game looks and works on the pc.
Looks like complete ass, deflect the green is the stupidest idea in gaming in a long time and those dragon segments are just an insult. Also, I’m happy Bethesda saved time and CPU cycles not baking lighting, but it got offloaded to gamers’ computers for dubious benefit. I have eyes, I see how 2016 and Eternal look, please tell me how much of a graphic improvement the endless glitching fields of darkness are. I wouldn’t buy a game for more than 15€ if it’s top notch (patient gamer here), but I don’t see myself playing this ever, it just evokes a sadness. The story of Eternal (the only game of the recent trilogy I actually liked) was a huge Marvel-caliber turd and I skipped every cutscene, so I’m not expecting anything in that department.
I genuinely don’t understand, is this a new edition and if so, what’s added? Or is it just a trailer apropos nothing, CDPRs “not without my anus” of the gaming news cycle?
Within an enthusiast bubble, PC handhelds are a big deal, but they do not exist in the same universe as Nintendo consoles.
I keep hearing this shit and it seems like stupid wishful thinking, because in a locked-down universe where Switch 2 is not a shitty proposition for way too much cash compared to getting a PC with 10k+ PC games from the get go and also emulating anything you wish because it’s your hardware and it’s just bits - in that universe, Polygon is a much needed pool of experts that people go to for advice instead of a source of stupid ragebait titles telling them a log of shit is the new snickers.
Nintendo will not have true competition in handhelds until its peers in the console space get involved.
Hardly ruin, you have to purposefully go find them gloating over Steam charts. But it’s too funny that people really have choice enough now in the good graphics segment that Ubisoft is sinking. It’s my fault, I cursed them when they left Steam for their 4-UAC-prompts-whenever-you-start PoS. They showed total contempt for their users with Breakpoint, tried an nft grift on the side, evolved all cosmetics to clown shoes level and totally failed to offer anything new. Where’s Reflextions? Stuff like Grow Up / Home, metroidvanias on UbiArt Framework? They have great 3D engines and can’t keep a team happy or unfired enough to have people that know how to use it and optimize a game and are able to take some risks with game design. It’s all either heavily monetized multiplayer dreck or incremental QoL features in ever larger and shallower sandboxes in one of few large franchise flavors. There’s not that much to discuss, woo bamboo cutting tech, a new coat of paint and some gimmicks. People claiming it’s failing because it’s either woke or culture appropriating are ascribing cultural import to a happy meal.
I quite like it. Once you get used to the timings of actions you can be quite fast and fluid in combat and it’s good enough to carry the game by itself, much better gunplay than gta. And the story is not the worst, though it is a slog occasionaly. Graphics do a lot of heavy lifting