@trashgirlfriend I remembered, #Walkr, a space gamification fitness app, have an option to "boost" steps when you're about to go on a long walk/run/jumping rope session. You can use it once every 24 hours only (and only lasts for 2 hours IIRC).
I think, now that you suggested it, that was maybe their solution to keeping the sensitivity fixed for their game, but giving users a chance to earn more if they're about to engage in a long session.
@hornedfiend@schamppu I think the game is set to medium sensitivity, or Low. There are some fitness apps with a sensitivity setting, and if you place it high, it is more accurate. The problem arises if you're just moving your phone, since it's high sensitivity, it counts those as steps. So, most apps have it at medium or Low. That's my guess at least.