If you like it, check out the Warioland series, particularly Warioland 4. Pizza Tower is very much a love letter to that series, with tons of added movement tech geared towards speedrunner type shenanigans.
Sorry to bear the bad news, but Elite: Dangerous has abandoned developing any further VR functionality.
To my knowledge VR still works in ship cockpits and is still amazing there, but the last big expansion’s big draw added new on foot content that doesn’t support VR at all. In VR it displays in headset as a giant 2D screen in front of you, if it chooses to work with the headset at all.
This really isn’t a good take when the “random guy” has provided proof, open source code demonstrating, and a relatively easy way to verify his claims (using his code).
It’s all there out in the open if anyone has specific counter points, and this type of thing isn’t an unusual situation with Bethesda developed games, or games on this engine.
To be even more direct: there’s a huge overlap between the circles of “works in software dev” and “contributes to open source projects”.
I really try to do different things at home than work, but I’ve definitely contributed fixes to game mods (why do so many modders fail to do null checks before trying to interact with short lived shit like projectiles?) and open source software I’ve needed to do stuff.
Half Life 2 doesn’t truly need the first one. It adds some context and there’s some callbacks, but you can totally start with 2.
Avoiding spoilers as much as possible, in HL1 something goes wrong at a research facility. Main character fights his way through then gets “knocked out” at the end. HL2 picks up ~20 years later after an entirely new big bad took advantage of the events in HL1 and conquered the world. MC “wakes up” and is dropped right in on a train into an occupied city.
There’s decent plot connections, but you aren’t missing out on anything gameplay wise or largely plot impacting, as the game world has changed so drastically.
All that said, if you want to play HL1 and aren’t interested in it in terms of it as a tech marvel of the time it was created, you can just play Black Mesa. It’s a fan remake that got the greenlight from the original creators to be sold, and by most accounts is a better experience for modern gamers.
For context, Bethesda provided minimal support to Obsidian and gave them an absolutely absurdly short development time frame to make the game in. I think it was only a year.
The bugginess isn’t all their fault. The game director even released a free mod or two after the game released to do some rebalancing and add a survival mode to it.