FYI, key resellers actually cost game publishers money, due to frequent credit card chargebacks. Many indie devs have stated that if you’re going to buy something from a key reseller, they would actually prefer you to just pirate it instead.
That’s horrible if you ever become the victim of a targeted attack. Compromise your password once on some random shitty site and they’ve got access to everything.
It’s also quite likely that incidents involving password dumps will have crackers filtering the dumped data looking for exactly passwords like this.
I didn’t suggest fixing it. I said the consumers consciously made a bad decision, and they should take responsibility for it. I’m tired of grown ups acting like kids.
In this particular case, it’s not on the publisher. The switch is an old console, and there’s only so much they can do with the hardware. It’s not a particularly big surprise to anybody familiar with the technology.
Why SHOULDN’T we hold consumers to task for their bad decisions? They are arguably making things worse for the rest of us, by repeatedly rewarding bad behaviour from companies. There is no good reason for them to preorder, they just had to be the first instead of waiting a day for reviews to appear. Well, if you’re going to be impatient, guess what? The risk is on you.
I’m not saying they knew what they bought, I’m saying it’s on them for choosing to buy before they knew what they were buying. Seriously, people need to take responsibility for their choices already.
Because it doesn’t qualify as bullshit. Company made a product, set a price. Either you find it worth the price or not, but either way what’s the reason to kick up a fuss over an optional good