The followups do usually come, just later. It’s more like the GTA double dipping strategy where they get console users (and impatient PC users who buy a console) then PC users, both often paying at full price.
I’m considering Bomb Rush Cyberfunk but I reckon it has a decent chance of ending up in Humble Choice so I may wait for that. Definitely a game I will enjoy, but I have a big backlog so eh.
I guess you could also argue it’s “sketchy” in the same way, but source code is just source code: it can easily be hosted anywhere, and is probably only marginally more risky than a fork adding malware and hosting it on github. Oh and for the record, sourceforge is pretty much legit again, and has been for a number of years.
If they do end up surviving I would expect it will happen quietly on a self-hosted git instance which will eventually become known as the official repo. But yeah, certainly there is a higher risk of malware and shadiness happening for the forseeable future.
The problem is those headsets flat out stop working in newer Windows releases. I’d actually prefer if WMR was just a driver + SteamVR/OpenXR shim, but you need the whole thing to use it.
Agreed, although I believe features like WMR don’t work with LTSC without additional effort, so something to be aware of for those with VR headsets looking to migrate.
Only if the DAC includes those inputs, which isn’t the case with all models. Of course, a DAC could also not include a USB input too, but that’s uncommon these days.