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verdare, do gaming w [Opinion piece] Starfield Killed My Hype For The Elder Scrolls 6

I’m honestly baffled as to why people have had any faith in Bethesda Game Studios for years. Even if you liked Fallout 3 or 4, what they did with 76 should’ve obliterated any remaining trust.

verdare, do gaming w Sources: Nintendo Switch 2 will now launch in 2025

I held off on getting a Switch because I thought, “Surely they’ll release an updated version with a better SoC soon.” It’s been 7 years…

Maybe it was my mistake viewing this thing as a mobile device more than a game console.

verdare, do gaming w The Arcade Game that Crashes Itself for Anti-Piracy Reasons - Retro Game Mechanics Explained

Haven’t seen this video yet, but I’ll upvote anyways because this channel is fantastic. Really cool stuff if you like computer engineering/architecture and retro game consoles.

verdare, do gaming w Girlboss+Malewife Dragon Age 2 fanart (by PhantomKiwi)

Y’all were right; She’s adorable!

verdare, do gaming w Girlboss+Malewife Dragon Age 2 fanart (by PhantomKiwi)

Alright, I’ve never even played this game, but all of this gushing over Merrill made me look up some clips of her… I think I’m onboard the Merrill fan train as well, now.

verdare, do gaming w Why do video game devs tie game mechanics to framerate?

From my understanding, tearing can occur even if the game logic and render command submission happen on a single thread, since it’s a consequence of the OS compositor sending buffers to the monitor in the middle of rendering.

verdare, do gaming w Why do video game devs tie game mechanics to framerate?

Tying game logic to the framerate doesn’t really have anything to do with single- vs multi-threading. You can properly calculate the time since the last update in a single-threaded engine.

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