Used to work at Rebellion on their IT team. Genuinely a fantastic place to work and the owners seemed to always be super chill. Had a full suit of armour in one of their offices and so many weapons lying around (likely blunt replicas but still really cool).
I wasn’t on the game dev team so can’t speak for them but I was personally never pushed to work harder and often explicitly told to take breaks.
We also used to have large Unreal Tournament matches at lunch.
Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?' (www.pcgamer.com) angielski