There are plenty of record breaking games that have released while the industry has been “filled with activists.” Many of them are even about politics, like Helldivers 2.
It’s because of their shitty horrible business practices, nobody wants to pay $100 for a rushed game and nobody wants to invest time into their 500th live service game that they’ll stop supporting in a year.
You would have to jump through a lot of hoops to conclude that activism makes you a bad game developer. If they’re exploiting their customers constantly to try to increase profit margins, they are more than likely exploiting their workers, who they have much more control over.
You’re telling me that a bland and generic Overwatch clone with character designs that were reductive to the groups they were supposed to represent failed because of activists? The games you listed didn’t fail because of activism, they failed because their “activism” was a marketing stunt instead of being actually progressive. There are plenty of games developed by people that care about those issues where they’re represented accurately and appropriately. Those games usually do well and win awards. Making a game where you meaninglessly and inaccurately pander to minority groups is not the result of activism, it’s trying to leech off of actual activism.
It looks like someone at Activision is leaking Slack screenshots to right-wing X users (www.gamedeveloper.com) angielski