mbtrhcs wasn't saying that you specifically don't have a big enough hard drive, they're saying that MS Flight Simulator is simply too big of a game to completely store on a player's computer.
MS Flight Simulator has a fairly accurate 3D model of the entire earth. Like, the whole thing. So it's constantly downloading the parts that the player is currently in, and deleting the parts that they are not in.
Absolutely. I mean, I love the fact that GOG has DRM-free games. It's really incredible how many games are available without DRM because of them.
But I'm not going to make Valve out to be the bad guy here. Valve is like 99% of the reason why gaming on Linux is viable right now.
Valve seems like a great example of how, if you don't sell your company to venture capitalists, you can just be cool nerds that make good products. As much as I want DRM-free to be the norm, I'm also not going to vilify a company that is one of the best examples of not enshittifying right now.
They keep using the term "motion sensor," probably to avoid saying "this device that you will place next to your kid's bed has a camera and an internet connection."
(related community if that makes you nearly have an aneurysm: /m/privacy@lemmy.ml)
edit: OK, it probably doesn't actually have a camera, see comment below. I assumed it had to, since it mentioned detecting "hand gestures." However, that could mean that it just roughly detects you waving in front of it, which wouldn't require a camera. I still hate it.
Yes! And if I remember, those races actually lasted 24 minutes, right? I hadn't played a game that did that before. I loved the fact that there was an actual endurance/focus element to that race.
Need for Speed: Hot Pursuit or Burnout: Paradise might be the closest to what you're looking for. They're both open-world games, but I don't think they really have that open-world filler that you see a lot of. They both got remastered releases in the last few years.
GRID: I absolutely loved the original Grid (I think it was called Racedriver: Grid in Europe) when it came out.
Project CARS 2 and Assetto Corsa Competizione: A while ago I tried using a PS5 controller on PC and using the gyroscope to steer left and right by tilting the controller. It works well enough when you get used to it. It gives you more granular control than an analog stick. You really can't tilt an analog stick 15 degrees consistently, but you can tilt the controller like that consistently. I'm not saying its as good as a racing wheel, but if you don't have one, it'll at least let you play games that might otherwise need a wheel. I played a decent amount of Project CARS 2 and Assetto Corsa Competizione that way.
Sonic & All-Stars Racing Transformed is a fun kart racing game. If you don't have a Switch and you want something like Mario Kart, you should pick it up. It isn't just a Mario Kart knockoff with Sega characters. Wait no... that's exactly what it is, but it's a good one.
Whoa, I didn't know that. The Dreamcast's 9/9/99 launch date in North America is so memorable, I had no idea that the Playstation came out exactly four years earlier. So there are two birthdays today!
I can't imagine this one getting a PC release, so I'll probably never play it, but I do love seeing a good 3D platformer being released. And a console mascot 3D platformer? Feels like we're in an earlier console generation here.
Right now, a kind of weird one: the Bridget MX, from SGF Devices. It's a 3D printed, all-button controller for fighting games. They don't make that specific model now (it was a very early one), but this is the closest to it: https://sgfdevices.com/products/bridget-pe
At first I thought that not having a joystick would make games kind of boring. Like, too practical, not enjoyable. But no, it's actually fun. Kind of like tapping out notes on a piano. It uses low-profile mechanical keyboard switches, and I have some stiffer, clickier switches on the way right now.
It's meant for fighting games (Street Fighter, etc.), but I've used it for some 2D platformers and it worked great for those, too.
A non-3D-printed, less cheapo one would probably be even more fun to use, but I think I'll stick with this one for now.
There are really no low points in the entire soundtrack. Although, I haven't actually played all of the DLCs, so I might have not even heard all of them.
In case anyone doesn't know, this game is basically Devil May Cry but in the Metal Gear Solid universe.
I'm telling you that because I didn't know that when I bought it. I had played MGS 1 and 2 before buying this game, and it took a couple of hours for me to realize, I don't think I'll be sneaking up on anybody in this one. It's a good Devil May Cry game, though!