Oh I’m not playing new games anymore. WoW burned me of that years ago (shadowlands refugee). I’m playing single player/local co-op stuff only. Bg3, modded Minecraft/sims 4/cyberpunk etc.
I’m an old millennial and Ive usually preferred games to movies.
I think one reason it’s hard for me to watch movies (or even books) is having no control over the narrative. Writing in a lot of TV/movies are just too, well, stupid. Even if a game is bad, you can at least have fun with cheats/mods or having your own objectives. Movies/TV your stuck with their plot as a bystander to a story.
If it came across as talking bad about the game/franchise thats not the intent. It’s just rarely mentioned in the crpg mainstream articles I’ve seen over time. Usually Divinity and others are brought up more often.
Is it me or has the term remastered been changed to remake/redesigned?
To me it’s always meant that its just a visual fidelity and maybe audio updating. The rest of the game mechanics remain. Only extreme bugs should be fixed that would lead to corrupted saves or something.
I guess what I meant a bit more specifically are things like buttons, the screen, cables, any daughter boards needed for like special lights, speakers etc. stuff beyond, as you mentioned.
How much good attention it’s gotten. No microtransactions, season passes etc. It’s called a ton of attention to all the AAA enshitification since it’s released.
So, I’d imagine those studios are scrambling to shift gears.