I mean for fucks sake for years the advice for hitting a wall in DS was explore and come back at a higher level.
Kind of like when you’re lower level in other games and have to level up to beat the boss? Do level 1 gnomes go straight to killing The Lich King in world of warcraft?
Meanwhile i finished FO4 on hardest difficulty with just the Deliverer. 2 or 3 shots to the dome in VATS gets shit done. But i agree the difficulty is weird in that game. God Of War is pretty bad for this too.
I’d like more games to be like FromSoft games. The difficulty is adjusted by what gear you have and what spells you use. None of that turning bosses into bullet sponges nonsense.
Baldur’s Gate 3. But the learning curve even on the easiest difficulty is pretty high. You’re going to die or save scum a lot if you don’t know DnD that well. Worth it though 100%.