That embed is showing as deleted for me, so I don’t know what it shows.
But in Fallout 3, you step out of a cave and are shown a giant panoramic view of the worldspace, with your immediate goal (Megaton) strategically positioned for you to see. So yes, that is Fallout 3.
Nah, it’s actually pretty great. I’ve played hundred of hours of ARK, and this scratches the same “survival-crafting with monsters” itch that ARK does, but with a lot of big improvements (not being heavily PvP-focused, being able to safely store your ‘dinos’ when you’re away, having a reason [loot, npcs, pokedex completion] to explore the worldspace beyond finding dinos or resources, etc).
It was such a great adaptation of stealth-action, but people didn’t like that it had “Metal Gear” in the name. I absolutely adored the card collecting and deck-building, and the very deep, seemingly-emergent combos you could pull off.
Strategy games are never featured outside maybe a grudging nod to StarCraft or Warcraft 3. I don’t think I’ve ever seen a list that mentions a 4X, a sim, or a non-Blizzard RTS. The closest you’ll usually see is someone listing Black & White.
Game journalists have to bounce between games as a job, so it sort of makes sense that the majority of them go for linear, shorter RPGs, and thus over-fixate on them.
Not even close. As others pointed out, this is definitely recency bias. Maybe 1-2 games this year will become “classics”. There are years out there with 7-10+ games like that.
I don’t know if anyone else here read the books as kids, but I’m hopeful they’re leaning more into the lore of D’ni, which the older games were always (imo) too slow and puzzle-focused to deliver well.