Is “Fireman Stripper” a sustainable job in Zombie apocalypse? Just curious…
Oooh, Cable is back! According to the lore, do the characters just move from one world to another or is that some other guy with some other adopted son Cable?
That “Big Grey Guy” is one of the major reason I haven’t tried the game. And well the fact that I don’t like horror, but I am going to blame the Big Grey Guy!
Okay, so grammatically, in perfect tense we can use plural to mention a thing that has happened at least (or exactly) once? Wouldn’t using a plural imply multiple, when the known fact is singular?
Paczynski says they once hired a private investigator to find someone living off the grid in the UK. He had unknowingly inherited the rights to several games, but was super supportive of “preserving his family’s legacy” when GOG tracked him down.
So, it happened once. And they hired one private investigator. Not that it isn’t interesting, but why exaggerate everything?
Remaining quotes from article:
“To be perfectly honest, it’s harder than we thought it would be,” Paczynski explained. “What we’ve found out is that games and how they work has deteriorated way faster than what we thought. And we are not talking only about the game not launching. We are talking about more subtle things as well, like the game not supporting modern controllers, or the game not supporting ultra-widescreen or modern resolutions, or even a simple thing like not being able to minimise the game, which is an essential feature today.”
Pacyznski says digital rights management (DRM) features are especially frustrating to circumvent, which means they’re working as designed. Heck, some rather famous games are unplayable without third-party patches because of DRM — any old Xbox-to-PC that’s saddled with a “Games for Windows Live” log-in comes to mind.
Pacyznski suggests that triple-A developers remove DRM from games after a few years to make life easier for future game preservationists. Of course, this will never happen because executives don’t care about preserving games.
This feels like how it will be if there is a real-life Zombie apocalypse. It’s different than playing games, we won’t be killing the hordes, we will just be scared as hell and trying to run as fast as we can.