Yeah. I think it’s because no matter how much you improve, you keep learning new stuff to make your code better, so it always feel like what you have already written is a mess.
So DMCA takedowns are only for gameplay videos, they haven’t sent any takedown (or any other) notice to whoever is hosting / running / developing the custom server code.
I guess large library size can be a contributing factor too. I have tons of games in my backlog and not enough time, so prefer shorter and tighter experiences, which can sometimes be difficult since my favourite genre is RPG, but I have lost interest in games that doesn’t respect your time, which is most open world games.
There are always exceptions though, just got a Platinum for Ghost of Tsushima few months back. Though I think that only happened cause a friend of mine was also playing at the same time, so discussing the things he has done or I have done kept the interest going for much longer.