Oh yeah, there’s actually a fair bit of good games on Netflix if you have a subscription. Unfortunately, they’re online-only even if they’re singleplayer… I hate subscriptions…
Sonic Mania, Shovel Knight Pocket Dungeon, Into the Breach, and Wonderputt are pretty fun. I haven’t tried anything else.
I had exactly the same experience. I played Ghosts of Tsushima after Elden Ring and Zelda Tears of the Kingdom, I was surprised how shallow the mainstream open world games are. I don’t hate them, but the gameplay really boils down to:
Walk slowly while characters talk to eachother for 5 minutes
Open the map, click on where you need to go, then walk in a straight line to your objective
Trail an enemy without being seen
Liberate an enemy camp (kill the same 3 enemies and collect the 5000 twinkly useless items in the area)
The Elden Ring withdrawal is really hitting me. Most AAA games are trying so hard to be cinematic and movie-like that it’s boring me to tears.
The report says that Valve has ~350 employees total, and of those employees only 80 actually work on Steam as a storefront. The rest are working on their games and hardware.
Emulation is almost never 100% accurate, that’s why seemingly perfect emulators like Dolphin still get updates. They mimic the original hardware as closely as possible but there are still bound to be some bugs and games that don’t work perfectly. The best emulators are more like 99.9% accurate.
N64 emulators aren’t that good, so you’ll get occasional graphics errors and crashes.
Like the Mario 64 recompilation, this isn’t running on an emulator, but is totally native. That means it runs smoother, has zero issues that you might get from emulation (like inaccuracies), and makes it so much easier to mod and extend it. You can see some of the features on the page like autosaving and playing on high framerates.
LOL. At this point I think they’re copying Pokemon out of spite. They form a new company (like The Pokemon Company) to manage the IP, backed by a large corporation (Sony instead of Nintendo) that is separate from the development team (Pocketpair vs Gamefreak)