My brother and I played the game so much we were able to beat that stage co-op. It gets much worse later. I learned not that long ago that the reason we were never able to beat it co-op is there’s a bug that prevents the 11th stage from being beatable with two players.
I hate hard games nowadays, but when I was a kid I had a high tolerance for them because that’s pretty much all there was. I have a fondness for the Ghosts 'n Goblins series because it was part of my childhood, but I wouldn’t give it the time of day if they came out now.
Which makes more sense than you’d think, since Link’s Awakening takes place in a world dreamed by the Wind Fish and Wart was from Subcon, a land of dreams.
Ah, I see what you’re saying. Yeah, I agree, their implementation is weird, but I like it that way since there’s less temptation. As you said, I never felt like I was missing out on anything by not buying any of the MTX.
There’s always a market for people who want the latest and greatest thing, so they’ll make money off of it, but since most people will have the base model (even more than those who stuck with a base PS4, I imagine), all games will be designed with that in mind.
I imagine they’ll make money from the kinds of people who absolutely must have the latest and greatest available tech for everything. Personally, I wouldn’t bother even if money weren’t an issue.
My newer PS5 controller suddenly started refusing to charge when plugged into a USB - the PS5 gave a warning that the charge was too high and it made my PC’s USB slots stop working for a bit after plugging it in. Glad they made that alternate way of charging at the bottom, as I got a charge stand and it worked.