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ratten, do games w Trails in the Sky 1st Chapter, a JRPG, just got released on Steam—and this is a big deal because this game is to PC what Final Fantasy VII was to PlayStation.

But DUDE, it’s for the PC what Final Fantasy 7 was for the PS1!

You HAVE to buy it RIGHT NOW!

ratten, do games w Trails in the Sky 1st Chapter, a JRPG, just got released on Steam—and this is a big deal because this game is to PC what Final Fantasy VII was to PlayStation.

Ok well, then that’s definitely not like Final Fantasy 7.

Final Fantasy games are in their own contained universe.

Clearly the potboilers on your team don’t know what they’re talking about and are just saying bullshit to drum up hype so they can make money.

Rather than burning energy on outrage, put that time into actually playing more games. You’ll get more out of them

Fuck off with that nonsense. You’re here to sell a product and take people’s hard-earned money. They shouldn’t lower their standards to satisfy your ego and make you more money.

You should work harder because I guarantee your team didn’t put as much effort into this as went into FF7.

ratten, do games w Trails in the Sky 1st Chapter, a JRPG, just got released on Steam—and this is a big deal because this game is to PC what Final Fantasy VII was to PlayStation.

I feel like they were paid by the creators to write this.

ratten, do games w 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game

Once gabe goes, it’s all over.

Try not to become too dependent on the corporation.

ratten, do games w Vampire: The Masquerade - Bloodlines 2 will now contain all clans without DLC after backlash

“After backlash,” of course.

You heard it here first, folks. Businesses will try to fuck you over if they can get away with it.

It has nothing to do about keeping the lights on.

ratten, do games w Borderlands 4 Patch Due Out Today, PC Performance 'Our Top Priority,' Gearbox Says

Eh, I don’t think the series would be as bad if it didn’t have his coke-addled ass dictating which direction it should go.

ratten, do games w "Game directors and producers have too much power in their hands." Final Fantasy composer says there’s less creative freedom in game music nowadays

I agree. Modern developers use technology to cover up for creative bankruptcy.

ratten, do games w "Game directors and producers have too much power in their hands." Final Fantasy composer says there’s less creative freedom in game music nowadays

I’m noticing music is having the same drawbacks as graphics in video games.

People keep “adding more” just because they can, not because it’s necessary or improves the final product.

Anime also has this issue with most modern animes having music playing 90% of the time because they can afford it. It reduces the integrity of the art down to that of a slapstick comedy.

ratten, do games w "Game directors and producers have too much power in their hands." Final Fantasy composer says there’s less creative freedom in game music nowadays

The music for Spyro was great because they hired someone with professional experience in the industry, Stewart Copeland of The Police.

More often than not, great music in video games comes about from paying composers appropriate salaries and letting them do their thing.

It’s easy to hire Joe Shmoe for a bargain who will just put in “drums of war,” which is what most developers end up doing.

ratten, do games w "Game directors and producers have too much power in their hands." Final Fantasy composer says there’s less creative freedom in game music nowadays

Maybe this is true, maybe it isn’t.

I know that video game music has gotten significantly worse as technology has improved. Something can sound “professional” because it has an actual orchestra, but the the composition leaves a lot to be desired.

Jim Sterling put it best when he said the music for Stranger of Paradise was just “vague orchestral walls of noise.”

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