It sounds basic, but it was refreshing to hear a developer talk about their multiplayer shooter in terms of custom lobby rules and scaring the pants off your buds instead of metas and MMR. We’re in something of a golden age of co-op games about getting scared with your friends—Lethal Company and Phasmophobia made proximity...
I remember the DS had a similar feature. You could connect to people nearby and they could download the game and play with you. It was super cool, and I hope this becomes more common.
'The point is to be generous': This $20 FPS releasing next month is trying something new—giving away a full version of the game (www.pcgamer.com) angielski
It sounds basic, but it was refreshing to hear a developer talk about their multiplayer shooter in terms of custom lobby rules and scaring the pants off your buds instead of metas and MMR. We’re in something of a golden age of co-op games about getting scared with your friends—Lethal Company and Phasmophobia made proximity...