Bought it and have played 10-15h or so. The game definitely needs something to add some staying power. It’s way too chill. I know there’s a subset of people that want that and they could still continue to offer it (like Dyson Sphere Program adding optional combat). Something to make you have to work for it other than the really non-issue of citizens being very briefly injured while picking if you don’t pay attention.
It is beautiful however. Graphics and UI are both very well done.
Copied below to save you the trouble of visiting reddit:
Dear C&C Community,
It’s been a few years since I had the opportunity to reach out and engage with you directly. I’ve truly missed that. I hope you have all stayed safe, healthy, and positive since my last post in September of 2020.
I realize many of you have been wondering about the status of Command & Conquer over the past several years. After the launch of the first C&C Remastered Collection, I told our Community Council I would continue to try and find opportunities to support the C&C community and franchise wherever possible. With that in mind, I do have an announcement we think the entire C&C Community can get excited about. The C&C Ultimate Collection is now live on Steam
How did this come to happen? Well, a while back I heard some team members at EA had the desire to launch some of our classic titles on Steam. After hearing about this initiative, several of us proposed we include the C&C Ultimate Collection. We knew this has been a request of the C&C community for over a decade, and has been an equal goal of us passionate C&C folks around the company. As such, a dedicated strike team here at EA has been pushing to make this a reality - but we knew we couldn’t do it alone. So in the spirit of our community collaboration from the Remastered Collection, we reached out to a small group of the C&C Community to understand how we could best deliver the Ultimate Collection on Steam.
The feedback and collaboration has once again been invaluable. With improvements like better compatibility for modern operating systems and additional supported languages for both the Steam and EA App versions, we believe this is the best release of the Ultimate Collection to date.
Alongside the launch of the Ultimate Collection on Steam, we are also excited to announce the release of the beloved map editors FinalSun and FinalAlert 2 under the GPL version 3.0 license, which can also be launched directly from the Steam version of Tiberian Sun and Red Alert 2. Now over 20 years since their initial release, original creator Matthias Wagner has generously repackaged these classic editors into a more compatible version for 2024. This was achievable thanks to the technical collaboration with Luke “CCHyper” Feenan,>!!< and the kindness of Olaf van der Spek, who has graciously released his XCC Library under the GPL 3.0 license as part of this effort. We cannot thank Matthias, Luke, and Olaf enough for making this a reality for the C&C community, and are eager to see where the tools and content creation go from here.
A huge thank you to the community playtesters who helped provide feedback on this version of the Ultimate Collection, and the organizations of CnCNet, W3DHub, and C&C Online for continuing to support these classic titles. We hope you all enjoy these improvements to the C&C Ultimate Collection - available today on Steam.
If you think of it as an extension of the movies, then you know what to expect. Story wise, those are fairly mediocre (and this game is canon so expect about the same). Visuals are outstanding though, and I can’t speak for everyone but I’m really enjoying the gameplay and exploration.
I have a 4090 and a i9-10850k @ 5440x1440. With frame gen it’s vsynced to my monitor at 120fps solid. Without, it’s about 70-100 depending on the scene. Both at ultra. Better performance than Remnant 2 on release for me - by quite a bit. Reducing some of the more advanced settings (like the “ray tracing” enabled with GI and reflections) helps boost that 70 min.