But that whole argument follows the logical fallacy “whataboutism” to downplay X because Y and Z also do bad things. Just because you perceive something to be in line with a standard baseline of corporate shitiness doesn’t mean it’s not worth criticizing.
As for individualism, it’s no secret that lemmy is somewhat left leaning which contributes to the general vibe. From my experience there is a lot more nuance and depth to the discussions that happen here when factoring in population size compared to other similar areas of the internet.
I disagree. Nintendo isn’t just some company that has legal beef and comparing their shitiness with Blizzard’s is like comparing apples to oranges.
Nintendo is a litigious bully and patent troll that has a long, long list of hurting the fans that love their games. They don’t just settle for cease and desists, they historically ruin people’s lives (see Gary Bowser). What feels even worse about Nintendo is the complete misaligned of their product/ brand vs. how they treat fans. You can point to similar companies like Disney and I say that yes, I would happily cheer on any misfortune that comes to them with the same fervor as Nintendo.
That’s like whining that everyone hates Blizzard or Ubisoft because of some hive mind mentality. Could it be that maybe it’s just a commonly hated company based off their unethical actions over the last 10+ years?
I don’t want to advocate for shoveling money into any company, but if you could sell your steam games it would screw over indie devs in a big way. Many games made by small studies or one person don’t have as much content as AAA studies and would be far more prone to a small handful of copies being distributed back and forth on the used market instead of each being a sale that goes to the developer.
Some devs would see a drop in sales as much as 90% and I just don’t think it’s worth it to shoot the gaming industry in the foot like that.
To me, it wasn’t so much about each DLC making a huge impact or the story being amazing. It was more about already playing the game to death and then gaining access to more content to explore. Kind of like eating a delicious cake, still being hungry, and then finding another slice of that cake that was sitting out all day.
I would argue that all the fo3 and oblivion DLC were decent. Some obviously better than others, but they weren’t just soulless cash grabs. They had effort go into them, and were fairly new into the DLC space so some trial and error is to be expected. They had a pretty good amount of content for the price relative to the base game, compared to the starfield DLC/ current AAA norms.
I think it’s that 10 years is a long time, it isn’t when it comes to something we love. A truly loved game is a game you’ll want to go back and play 20+ years later. 10 years is when games just start feeling nostalgic.
Maybe when StarCraft 2 came out or the first couple years of Overwatch. Although in hindsight they were doing some pretty un-legendary things behind the scenes.