I totally understand this. I used to do CM work and support stuff, and took the first chance I got to switch to a technical role.
It takes a special type of person to not be permanently fucked up by some of the stuff that gets said and done. I have the utmost respect for the CMs that are able to brush that stuff off over and over again. Cause I sure as shit can’t
Especially the bit about publishers making bad decisions and being unable to even talk about it. That stuff hurts
Will, first and foremost, these were devs not CMs. Shouldn’t have been posting in the first place for exactly this reason.
But in my experience in the industry, it’s never worth the risk to try to look cool. You lose more often than you win, even when you think it’s the right time. Because even if people agree with the sentiment, there will always be people who object to the tone itself and that tips the scales against you
Yeah, and anyone with an ounce of common sense will point at that and be like “See? This is what happens.” But an outrageous chunk of gamers seem incapable of applying the same logic to game development 🤷
Edit: btw this is why knowing how to give good feedback is a really good skill to learn
Bad feedback: “You should remove this button, it sucks and I don’t want it”
Good feedback: “It disrupts my experience when I go to press button A but accidentally press button B because it’s so close.”
If people knew what devs said (justifiably) about players when nobody is looking, the internet would implode.
Like, I’m not trying to be an asshole, but holy fuck gamers are the worst about actually knowing how games are made or the consequences of various decisions they want made.
I don’t know why 80% of gamers think playing games means they know how to make games, but it infuriates many of us to no end. We get that it’s just misguided desire to see the games improve but jfc it makes life incredibly difficult (especially for the CMs)
EDIT: Imagine someone told an architect “You should just remove that load bearing wall. This other building doesn’t have one in that position and it’s great. Why is it so hard for you?”
And I like that it’s just different enough to leave me wondering if what comes next will be different than what I expected. I think that’s awesome. And I really like the changes they’ve made so far, in terms of how it will obviously impact the future
Nope, it’s not that game. Nor, IMO, could they possibly make that game successful enough to justify the cost of the remake. There aren’t enough people like you to generate the sales numbers they are looking for. Could you make a reasonably successful product like that? Sure. Would it make the amount of money square-enix is interested in? I strongly doubt it. Because I wouldn’t buy that game and I enjoyed ff7. I don’t really care if they have cubes for hands. I’m not playing it for the graphics heh
As I said with the first one: I already have ff7. I don’t need ff7 again. If I want ff7 I’ll go play ff7. I’m incredibly happy they decided to spice things up and give it a twist. This has me even more excited for next week!
Uh sunshine is usually MORE performant, not less. I would suggest heading to the Moonlight/Sunshine discord server and requesting help there.
Personally I have no issues streaming 4k@60 150mbps on a wired connection with moonlight and sunshine. Would try @120 if I had a display that supported it lol
I use Pleasant Password Manager, which is keepass compatible. Big fan of offline cache with online sync for access anywhere with an internet connection on top of my phone offline
And here’s a reminder that trusting centralized service with high security access control is usually a bad idea.
I stay away from LastPass for the same reasons I stay away from TeamViewer. Security through obscurity on top of decoupling my security interests from others means other people being attacked is much less likely to cause me harm at the same time
This is why I don’t use a common centralized password manager, just like I don’t use any of the most popular remote desktop solutions like TeamViewer for unattended access.
I run a consumer copy of Pleasant Password Manager out of AWS and use NoMachine for unattended access to any machines where I need it.
Security through obscurity is tried and true. Put as little of your security attack surface in the hands of others as is reasonable.