you have to do that to ballpoints to. Unless you use them disposably which there are disposable fountain pens too if you are a paper plates sort of person.
Felt tips share most of the advantages of ballpoints and fountain pens so are a defensible choice. They tend to work upside down too which fountain pens and ballpoints don’t. Although pencils, soapstone, or pressurised paint markers are better in those applications generally.
you know it wasn’t till I enrolled in a physics degree that I met another human using a fountain pen. My first year prof.
Why are we so fucking weird? It’s obviously superior not having to exert normal force on the page to write (fuck you ball points) but why isn’t that more widespread.
Elden ring (had to stop playing on release due to arthritis, hands working better atm). It’s pretty good. I got up to volcano manor on release, doing liurnia atm so still on the easy/familiar stuff although finding a few things I didn’t get last time.
Dual Scythes are fun but garbage slow in pve so I might respect after the fight with empty nester. Trying a dragon communion build but there aren’t many dragons early game so mostly I just have no useful stats so far haha.
It would be nice, I wouldn’t bet on it though and don’t recommend buying something in the chance it gets better later. I’m enjoying myself atm and wont be mad if it never becomes more than it is.
Hopefully it’s at least a signal to other devs that there is real market interest in base building + monster collection or just open world monster collecting
Idk, it’s definitely not some sort of life changing experience or high art or whatever. It is however kinda cute, a little bit funny, has an enjoyable gameplay loop, adequate exploration, and satisfy combat. It’s also pretty cheap.
The monster mechanics are surprisingly well integrated into the world. Just basic shit like pulling out a burny fox to see when in a cave is pretty immersive. Then discovering special mechanics like the boar that rapidly mines by charging rocks has you throw out your pick and start careening around like a loon.
It only really has legs during the discovery phase I think, but that’s fine. Games aren’t bad if they end.
Idk, it’s pretty difficult to get my peers to check out black and white film, let alone silent, and yet most enjoy what they see.
I came to gaming after the NES (although I was alive at the time) and have recently been emulating games and have been surprised by how good some are.
There are still modern games that expect you to read a manual before playing, there are still modern games where it takes about 2 hours to learn the UI. There are older games with 3 page manuals and simple controls too.
You’ve got to remember you’re not immune to marketing tactics either. Like part of the resistance to checking out older stuff has been placed in us all by gaming companies training us to interpret stuff like low framerate as bad, or controls that aren’t fluid as bad.
Best game doesn’t necessarily mean most enjoyable now, or even an enjoyable experience at all. Some of the greatest art is difficult, unpleasant, and challenging. Some of the greatest video games are those that set trends, or do something unique despite rough edges, or are even straight up hostile to their player.
Basically everything old. There’s such massive recency bias in game discussions. It’s very much an explicit marketing strategy to promote the new thing as more everything but somehow it’s infected almost all discussions.
Sure ok, playing an old game requires a bit more investment and effort than watching an old film or even reading an old book but mostly it’s just about lack of familiarity. Especially outside of fps style games where I’ll admit prior to halo 1 things were pretty all over the shop many older games are still approachable.
Coupled with the general dismissal of strategy and simulation genres (which were comparatively bigger in the past) and many things get forgotten outside of cult classic status.