They threaten a crap ton to scare devs into not entering court, but tbf I’m pretty sure the guy they got was for actual piracy, and the court ordered the millions in alleged damages to be paid in $40 installments to Nintendo per month for the rest of his life.
Edit:
It was set at 20-30% of his salary so yeah I guess that’s still a pretty hefty chunk of change.
Yeah the one big thing Valve probably won’t touch is ARM because unlike WINE, that’s a whole other beast in which the only valid solution is for game devs to compile for ARM, because translation layers like Rossetta and Box64 will always have 20-30% performance losses.
I was gonna make a joke about Nintendo, but I’m pretty sure they actually sued someone for publicly hosting 30 year old copies of the Nintendo Power magazine.
U.S. Rep. Ritchie Torres (D-NY) is calling for Valve to pull the controversial game Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque, which has players acting as a Palestinian resistance fighter, from gaming platform Steam.
The game, created by Brazilian developer Nidal Nijm, has already been removed from Steam in several countries, including the United Kingdom, following a request for removal from the U.K. Counter-Terrorism Internet Referral Unit, 404 Media reported. Nijm also said that the game is blocked across the European Union due to EU violations flagged by the French government’s cybercrime unit. In an email from Valve that Nijm showed to Polygon, the violation is of Article 3 of Regulation (EU) 2021/784, which addresses the “dissemination of terrorist content online.”
I think the funniest thing here is that this game was made by a Brazilian and it went relatively unknown until some skrub said it was anti semetic after Oct 7, despite having been published since 2022.
I don’t care how much of a pirate cheapo game this is, watching Nintendo go ape over practically a knockoff someone could have made as a joke is amusing, especially with their playerbase success.
I’m assuming Ubisoft thought people would blindly cash in on a a legacy franchise. I’m sure the game was fine, but nothing mindblowing. Just didn’t make enough money for the cash money execs.
Sometimes I wish No Man’s Sky and Elite Dangerous would combine their talents into one game just to get Star Citizen to shut up permanently.
Each one could use features from the other. Add in a dynamic user controlled economy, and suddenly everything SC has been promising after wasting hundreds millions of dollars would be right there.
As much crap Frontier gets, they made a killer custom game engine which perfectly makes it hugely immersive from day one, which shouldn’t be surprising considering the original Elite was the first proper wireframe 3D graphics game.
Hello Games got a proper roasting for releasing a shell game, but they actually bounced back. Their planet generation and surface gameplay is unmatched, and their updates outshine Frontier’s.
ED started out as a crowdfund too, and No Man’s Sky as essentially a startup. Both of these game’s received their fair share of criticism, but ultimately they produced a solid 4/5 game. Meanwhile Scam Citizen has been bankrolling for 12 years now, yet they hardly seem to receive the same level of criticism as ED ans NMS got for comparatively much much smaller issues.
It is noted for being one of the highest-funded crowdfunding projects, having raised over US$700 million as of May 2024