I figure we're coming to the end of discrete generations sooner or later. We're 4 years into the PS5's lifespan and plenty of games still launch on PS4 because they don't need PS5 hardware, and PS5 will run them anyway.
It doesn't make sense to upgrade to a PS5 Pro if you've already got a base PS5, just as it doesn't make sense to buy a new smartphone every year. But I can see the idea being that whenever you feel due for an upgrade, you buy whatever the current model is.
Street Fighter III: 3rd Strike - Friend came to visit from out of town, played some casual 3S for a little while. Also managed to rope him into trying out Waku Waku 7 and Twinkle Star Sprites as I wanted to show off some fun hidden gems in my collection.
Splatoon 3 - Haven't touched Salmon Run since the last Big Run and I'm clearly rusty. Put up a 173, which is gold, but I know that gold target isn't actually much, especially on this map. Still can't kill a damn Triumvirate, which is what I really wanted.
Games that are in the business of selling anime girls end up attracting a certain demographic. And as the developers know who their audience is and double down on catering to that crowd, this kind of behavior becomes increasingly normalized over time.
It's not like gamers are rejecting live services as a whole, because there are still quite a lot of successful live service games. And when a live service is successful, it's really successful. So much so that it's worth it to investors to keep gambling on them, one hit can compensate for a dozen flops.
Viable? No. It's pretty much impossible for any new service to compete with the big juggernauts. Video streaming takes a ton of bandwidth so it's one of the most expensive kinds of services to run, and it's pretty much impossible to convince anyone to switch over from the established platforms. Streamers won't move because viewers aren't there, and viewers won't move because streamers aren't there.
Every now and then a new competitor pops up because some venture capitalist thought they'd be special enough to succeed where everyone else failed, and promptly dies. No one stands a chance of taking on Google or Amazon.
People will point out that PeerTube exists on the Fediverse, but all that can really be said about PeerTube is that it is a thing that exists. If it's viability you want, PeerTube isn't there and I don't think it ever will be.
For fighting games, my own custom built stick. Put this together last year to replace the Hori RAP4 that had served me well for seven years until a button cap broke off. Super happy with how this turned out. It's much lighter, I like having a detachable cable. GP2040-CE supports Switch natively so I no longer need an adapter (and I can feel the difference in latency now), and Sanwa silents mean I can practice late at night without keeping anyone awake. And it just looks good, it's on brand for me.
For everything else that is not fighting games, 8BitDo Pro 2.
I also have a soft spot for the Wii Classic Controller Pro, I miss having gates on the analog sticks. I'd kill for a modern refresh of that with L3/R3, gyro, and USB instead of having to plug it into a Wiimote.
Under Night In-Birth II [Sys:Celes] - I WON A FIVE MAN BRACKET WOOOOO Also played some Skullgirls casuals for a little while after the bracket ended.
Mahjong Soul/Riichi City/IRL mahjong - Ever since Balatro blew up, people have been joking about when we're gonna see the mahjong roguelike next. Then four different ones went into development. Then Mahjong Soul surprised dropped a fifth one as a limited time event, and it might be the most promising of all of them. Then I broke the hell out of it.
Splatoon 3 - Team practice. Don't have any cool clips to share rn, maybe next week.
Boktai series: Hideo Kojima's most unusual work, and I mean that in the best way. These games were so near and dear to my childhood, especially 2. Really though you want the Solar Sensor hardware for the full experience, but I love these games too much not to plug them anyway. Emulating them is worth it over not playing them at all. And for the third game, you'd have to pick between original hardware or the translation patch anyway.
Castlevania: Aria of Sorrow: It's Castlevania. It's good. Also check out Circle of the Moon and Harmony of Dissonance, but AoS was by far the best of the GBA entries.
Golden Sun 1/2: These games were way ahead of their time for how they designed a combat system that encourages you to use all of your tools and not just click basic Attack as if you gotta hoard your MP for a rainy day. Fantastic puzzles too.
Mario & Luigi: Superstar Saga: If you've played any of the other Mario RPGs, this one's great too. Has a 3DS remake but I haven't played that version so I can't tell you how it compares.
Metroid: Zero Mission: The original Metroid has aged rather poorly if you ask me, but this remake does a perfect job modernizing it into one of the best games in the series. Fusion is good too, but some fans have opinions on that one.
Mother 3: Surely you have already heard of this game and do not need me to tell you to go play it. Have you not played it by now? Why not? Well, okay, if you haven't played Earthbound first, go do so, then play this.
Rhythm Tengoku: A wonderful game about pressing the A button. Sometimes you press the d-pad too. Translation patch.
Summon Night: Swordcraft Story 1/2: If you've ever played the classic 2D Tales games, these are excellent spiritual successors to those. There's a third game that's JP-only, translation patch is being worked on but it's been stuck in development hell for years...
Under Night In-Birth II [Sys:Celes] - Made top 8 at locals. Then played a long casual set with the guy who eliminated me from bracket, came out of it feeling like I understand the Carmine matchup better now.
Kitsune Tails - Got to act 2 and I'm just replaying the same levels with a character who has a bunch of strong movement abilities. New levels designed for this character would've been great, but why am I replaying the same ones but now way easier?
Dungeons and Degenerate Gamblers - My opinions on this game keep going back and forth. I've found the strats to win more consistently by just relying on disrupting the opponent's deck, but doing so feels a little too linear. I saw there's a big balance update in beta now, so I guess I'll have to see how the changes feel.
Nintendo DSi - The DS just had such an incredible library, with tons of unique titles you could never experience elsewhere. Though the sad thing about how unique it was is that... you can't properly experience a lot of these titles elsewhere. Emulation just isn't the same. While it came out very late and wasn't worth upgrading to if you already owned an earlier model, the DSi was a very nice and sleek evolution on the hardware. Much more softmod-friendly too.
Miyoo Mini Plus - Bought this last year on sale as an impulse buy. Ended up liking it so much I wish I'd bought a more expensive model with analog sticks. My ultimate dream is to someday get something that runs SteamOS in this form factor.
My custom built fightstick - Put this together last year to replace my old Hori RAP4. Really happy with how it turned out! Love the GP2040-CE, I used to have to go through an adapter to use the HRAP4 on Switch and I can feel the difference not having that added latency anymore.
Hard for me to name least favorites, because I haven't owned a system I actively disliked, and I don't wanna just say CD-i or N-Gage or whatever. But I guess I'll list ones that I have mixed feelings on:
Wii - The Wii had a few great games. It also had a lot of duds. The saddest thing about it is how many games had to shoehorn waggle gimmicks in, and how few of them actually did it well.
Steam Deck - As a Linux nerd that wants to see the platform grow, I love that the Steam Deck exists. It's arguably the most important thing that has happened to Linux gaming. It just isn't for me at all. It's too big to be a handheld, I grew up on a Game Boy Color and I still love curling up with handhelds in bed, but this doesn't feel cozy to play with at all. I do occasionally use it + dock as a portable setup I can take to FGC events, or when I have guests I'll sometimes hook it up to the TV for Jackbox, but it mostly gathers dust the rest of the time.
Switch - Great library, and the hybrid form clearly worked out for Nintendo just because they don't have to divide their output between two platforms. But like the Deck, it's not what I want in a handheld, mine doesn't leave the dock. It's also rather frustrating how many bad ports the system got, I wish developers would simply stop trying to port games it clearly can't handle - especially when there are plenty of older titles in their back catalog that I'm sure could have good ports but get overlooked. And don't get me started on JoyCons!