I’m willing to accept the downvotes, but I found BG3 bland and corny.
Maybe I didn’t get far enough in the game, but the stories were kinda boring and the characters were annoying. Every time they spoke I wanted them to stop, especially Astarion.
I know different people like different things, but I gave that game far more time than I usually would’ve because of the critical acclaim and it just fell flat at every point.
I love what Remedy entertainment is doing with Alan Wake/Control/Quantum Break.
It’s a bit all over the place and an acquired taste, but since Control/Alan Wake 2 they’re really bringing it all together.
It’s kinda world building focused and spans across different games, rather than a concise “beginning and end” story. Quite difficult to describe tbh, but it’s probably the only video game story I’m really invested in.
I’d recommend starting with Control or Alan Wake 2, but I believe proper order would be Alan Wake 1>Quantum Break>Control>Alan Wake 2.
You could have a fully man made storyline, but then expand the world in a way that is currently impossible.
Even if you train a model for main characters/stories, it would still be built off the work of writers, the model would simply be the character they’ve written.
I know Lemmy hates it, but I really think AI could play a core part in the future of multiple choice RPGs.
I’m not saying let it be free and build the entire game, but if you train a model to be a certain character and add limitations so it doesn’t go too wild, then that could be massive imo.
Still have a human storyline and imagination behind the game, but use AI like the tool it is for certain parts.