Just finished playing Axiom Verge. Since I picked up a SteamDeck, I’m trying to play through my library. I’m trying to figure out which game in my library to tackle next between Blasphemous, Forager, or Spiritfarer.
I guess that since Epic owns Unreal Engine that bad news for Epic means good news for Godot?
I don’t think that Epic is going to want to divest from Unreal considering how much money it makes.
I also don’t think that it’s a zero-sum game. As a developer I want Unreal (and Unity) to be great so it creates more competition. Unreal has led the way in a lot of cool gaming tech that Godot is picking up.