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jsdz, do gaming w Starfield Just Busted The Biggest Myth About Xbox Game Pass

I wonder how long it will be until Skyrim overtakes Starfield for player count. On Steam right now it seems to be about 26k vs 46k.

jsdz, do gaming w Finally went with Acer Nitro 5

It’s generally okay with the big games of 2020, so probably.

jsdz, do gaming w Finally went with Acer Nitro 5

I’ve got an older Nitro 5 which has served me well the past 4 years. Build quality is great compared to most other laptops I’ve had. Mine has no problem running Linux.

jsdz, do gaming w Microsoft documents leak new Bethesda games, including an Oblivion remaster

The reasons that Oblivion has a bigger audience are the same reasons why it’s less in need of a remaster: Mainly just that it’s more recent.

jsdz, do gaming w Microsoft documents leak new Bethesda games, including an Oblivion remaster

originally set for fiscal year 2022

Perhaps they abandoned the idea when they heard about Skyblivion.

jsdz, do piracy w Z-Library Opens ‘Z-Points’ Around the World to Share Paper Books

They don’t have a lot of locations yet, but by sheer good luck they do have one near me. Looks like an excellent way to get rid of some books when I some day get around to clearing out some space on a shelf.

jsdz, do gaming w Couch co-op is finally making a comeback?

Forget split-screen, a lot of people have two monitors these days. Steam hardware survey has “Multi-Monitor Desktop Resolution” as “other” for 50% of their users, which I’m guessing means about 50% of people have multiple screens. Think about it, game devs.

jsdz, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

As for Starfield, I don’t know whether it does that or not since I haven’t played it yet; I’d sort of like to find out

Anyway, thanks, I guess that question is more or less answered.

jsdz, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

I used to make a living hauling valuable stuff from the outer edge of low-sec in to Jita and such places. Sure it got to be pretty much routine after a while. Well, most of the time. But then it’s always possible in that game to go off and do something else instead. The experience of exploring it all for the first time though, having not yet gathered the knowledge and resources to do it in anything like safety or comfort, was fantastic. If you could just teleport instantly from one place to anywhere without significant cost it wouldn’t even be a game. I’m not saying that the mechanics of transportation should dominate every game like they do EVE, but having at least some of that sort of thing seems like a good idea in a game that’s supposed to be about exploring a space of any kind. I disable fast travel in Skyrim too. It makes things too quick and convenient.

jsdz, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

What I want is just something where travel takes enough time and effort that interesting problems can arise during the course of it that aren’t just generic random encounters. Something where different parts of space have local character, something like geography rather than a flat isotropic void where distance is meaningless. In each case the technology used for moving about is entirely fictional, so I don’t see a reason not to make it interesting. I was just pointing out examples of that being done, not advocating for either of them being the one true way to do it.

jsdz, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

New Atlantis does look pretty cool, but I worry that it seems a bit empty. From what info I can find it seems to have maybe half as many named NPCs as the average Skyrim city even if it is three times the size. But maybe there are many more and they just haven’t all made it to the wiki yet? I don’t know, it’s little things that annoy me. Like it’s the glorious spacefaring future and every city is still full of fast food franchises selling coffee in what look like exactly the same kind of disposable cups with plastic lids we use today? Maybe that’s a failure of imagination too small to complain about in itself, but it seems representative of how everything is when you look closely. Is it meant to be allegorically examining the social problems of our current world rather than presenting future humanity as doing something genuinely new? If so what’s it trying to say about that, exactly? Where’s the deep lore? Where are the characters you’d actually care about as people rather than video game NPCs that help you advance a quest? I was hoping for Skyrim in space, but to me it looks more like Fallout 4 in space. Never mind the reviewers who compared it to Oblivion and got my hopes up. The only thing it has in common with Oblivion is the Annoying Fan who I must admit is genuinely annoying.

Eh well, it’s a Bethesda game. I’ll probably give in and play it eventually.

jsdz, (edited ) do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

There are all kinds of possibilities, and for one example of a video game system for travelling among the stars that gives you a sense of actually going somewhere without getting too dull I’d point to EVE. You can go anywhere, but there are distant and dangerous places that take actual effort to get to. It lets you get some kind of sense of the distances involved. Having made that comparison it’s hard to avoid noticing that the space combat (even against NPCs) and ship outfitting are quite good too compared to how it looks in Starfield. Planetary interaction was pretty tedious when I played it, but EVE is mostly really good at the space stuff.

Another example would be good old Star Control II, another of my favourite space games. Another one that managed to make space feel big. You had to carefully manage fuel and resources, and if you wanted to go all the way across the map you’d have a long and interesting journey during which many things would happen. Combat and navigation were primitive compared to what people expect today, but still it made it feel like you were exploring a vast space, not just a big catalogue of planets.

As for Starfield, I don’t know whether it does that or not since I haven’t played it yet; I’d sort of like to find out before I spend $ on it.

jsdz, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

The moon is boring, so every planet in the universe must be boring. Earth is mostly capitalist right now, so every planet with humans must be one form or another of late capitalist dystopia. A whole galaxy made of inert rocks, fast travel, and people eager to exchange gunfire with you.

I haven’t played it yet, but from what I’ve seen the setting looks even more bleak and depressing than Bethesda Fallout.

jsdz, do piracy w Legendary PC developer says Denuvo is “a punishment to the consumer”

I haven’t pirated any actual software since the 1990s (too cowardly) but my hatred for Denuvo and the like burns with unsurpassed intensity. I will never knowingly buy a game that includes it. “Anti-tampering” indeed. I’m not sure if that shit should be legally allowed at all, but certainly not in ordinary mass-market PC games.

It does require you be online, and it is essentially a “rootkit.” Its malware features are more polite and better hidden than some of the worst of what has been tried before, but that just adds to the danger that it might be seen as acceptable by people who don’t know any better.

jsdz, do piracy w Real zlibrary link

One of my greatest Internet accomplishments was randomly typing “aaaaarg” into a search engine one day and having that come up. It was pretty good.

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