Origins was first AC game I played. 3 months after completing origins, which had bored me to death, I tried my hand at Odessey. The gameplay was exactly same. It felt like I was playing the same game again. Exact same mechanics and combat style. Uninstalled within half an hour.
Then I tried Unity and Syndicate, because people praise them so much. And I realised that Ubisoft has been remaking the same game over and over for more than a decade now. They just change the setting and rehash everything. The animations in Unity look exactly same as Odessey.
I had the same fear when I picked up Miles Morales, that it would feel the same as previous Spidey game. But they quickly introduced a few new mechanics which made the game feel ever so slightly different.
I’m someone who doesn’t care about graphics a whole lot. I play most modern games at 1080p Mid/high on my RTX 3060.
And yet, I totally agree with your points. Many times, older games had rich looking environment from a distance, but if you go close or try to interact with it, it just breaks the illusion. Like, leaves can’t move independently or plants just don’t react to your trampling then etc.
A lot of graphical improvements are also accompanied with improvements in how elements interact with other elements in the game. And that definitely adds to the immersion, when you can feel like you’re a part of the environment.
I agree that the top end gpus are shit at efficiency and we should could cut back.
According to Steam survey, 4090, 3090, 6900XT, and 7900 XTX combined are being used by about 1.7% of gamers.
This number is, of course, inflated (at least slightly) because people who have money to buy these cards are also more likely to buy games and people owning older/cheaper cards are more likely to be playing pirated copies.
The top tier cards are showcase of technological advancement. They are not really used by a large number of people. So there’s not much point. It will only reduce the baseline for next generation, leading to less advancement.
"Today, PlayStation revealed that its PS5 has sold 40 million units. Microsoft doesn’t share hardware numbers typically, but court documents, math, and slides from an ID@Xbox in Brazil seem to suggest the Xbox Series X|S line-up is around 20-23 million units sold globally. That essentially puts the PS5 at a 2:1 advantage...
20 million units of a gaming console hardly sounds like a crisis. People have gotten far too used to sales number of mobile phones. Consoles are not something everyone buys.
Your last line reminds me of AMD Vs Intel battle. AMD was cheaper and better value for a lot of years till they were lagging behind Intel on performance. But the moment they attained parity with Intel with their Zen CPUs, they also started pricing their CPUs higher than Intel and also completely abandoned the low end market. Intel’s cheapest 12th gen CPU is currently more than 20% cheaper than AMDs cheapest Ryzen 5000 series CPU here in India.
Sony will probably follow a 3-year lag release cycle, so yes, they won’t be exclusives eventually. However, emulation is highly unlikely given that almost 10-year old PS4 can still not be reliably emulated.
Ubisoft just added Denuvo to Assassins Creed Mirage via a day-1 patch a few minutes ago. AFTER all the major reviews went online. (meta.masto.host) angielski
https://sh.itjust.works/pictrs/image/0c095e3d-ac73-49eb-b142-65d0c7d2b8af.webp
deleted_by_author
Xbox's biggest crisis right now isn't games. It's hardware. (Opinion - Jez Corden) (www.windowscentral.com) angielski
"Today, PlayStation revealed that its PS5 has sold 40 million units. Microsoft doesn’t share hardware numbers typically, but court documents, math, and slides from an ID@Xbox in Brazil seem to suggest the Xbox Series X|S line-up is around 20-23 million units sold globally. That essentially puts the PS5 at a 2:1 advantage...
The Last Of Us Part 2 and Horizon Forbidden West... (feddit.nl)
I was seriously considering getting a PS5 until I saw the costs of the games + hardware.